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update package.json entries for sound, see #149
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jessegreenberg committed Sep 13, 2021
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4 changes: 2 additions & 2 deletions doc/adding-sound-to-a-sim.md
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Expand Up @@ -13,9 +13,9 @@ Design](https://docs.google.com/document/d/1LJ6maD9QGvRRIaukKi_s019Gc1V2YHi4CPbP
releases made off of master before the sound implementation is complete. Generally you'll want to turn sound on, but in
cases where that isn't possible, skip the two sub-steps below, and the query parameters `supportsSound` and
`supportsEnhancedSound` can be used to turn sound on for testing during development.
- [ ] Turn on sound by adding the `soundSupported: true` key-value pair to the `phet` sub-object in the package.json
- [ ] Turn on sound by adding the `supportsSound: true` key-value pair to the `phet` sub-object in the package.json
file for this simulation. See https://github.com/phetsims/friction/blob/master/package.json.
- [ ] If the sound design includes enhanced sound, turn this on by adding the `enhancedSoundSupported: true` key-value
- [ ] If the sound design includes enhanced sound, turn this on by adding the `supportsEnhancedSound: true` key-value
pair to the `phet` sub-object in the package.json file for this simulation. The main effect that this is has is to add
the 'Enhanced Sound' item to the PhET menu. See https://github.com/phetsims/friction/blob/master/package.json.
- [ ] Run `grunt update` to get the updated configuration into the HTML file.
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