-
Notifications
You must be signed in to change notification settings - Fork 12
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Many sims are using Node.visibleProperty option wrong #1090
Comments
I feel like "wrong" is the wrong word here. In most cases it is just not idiomatic to our normal options pattern, mostly because subtypes have been traditionally handling this logic. |
|
Tagging #1047 as partially the base work here. |
I starting going through these, and immediately felt like this was a waste of time. It was so hard to know how to test each occurrence, and the benefits seem negligible. I'm going to close this issue. |
I'll add that I also looked at usages of |
There are a lot of atypical usages of visibleProperty of Nodes on the project, no doubt because we have only allowed passing in a Property for 6 months, and it was a quiet release of the feature at that.
I will go around and clean up some usages. This work is from #1046
The text was updated successfully, but these errors were encountered: