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Dev Spot-Check Test: greenhouse-effect 1.3.0-dev.4 #1043

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jbphet opened this issue Feb 15, 2024 · 2 comments
Closed
9 of 11 tasks

Dev Spot-Check Test: greenhouse-effect 1.3.0-dev.4 #1043

jbphet opened this issue Feb 15, 2024 · 2 comments
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QA:dev-lite Early, short dev test

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@jbphet
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jbphet commented Feb 15, 2024

Dev Spot-Check Test

Mentions: @arouinfar, @kathy-phet

Simulation links

Test Matrices

General Test:

  • Tester = NS , Platform = mac + safari + VO , Time = 1hr
  • Tester = KW, Platform = Win 11 Firefox, Time = .5

Additional Features Test:

  • Tester = , Platform = , Time =
  • Tester = , Platform = , Time =

Features included

  • Alternative Input
  • UI Sound
  • Sonification
  • Description
  • Dynamic Locale

Focus and Special Instructions

This is a spot check on some fixes that were made after a previous dev test. The overall goal of this dev testing is to
create a version that can be used for interviews that are focused on the description feature. The testing should
therefore be focused on the description feature, on verifying the listed issues, and generally making sure that this
version will support such interviews.

Issues to Verify

These issues should have the "status:ready-for-review" label. Unless an issue says to close after verifying, assign the
issue back to the developer.


For QA...

General features

What to Test

  • Click every single button.
  • Test all possible forms of input.
    • Test all mouse/trackpad inputs.
    • Test all touchscreen inputs.
  • If there is sound, make sure it works.
  • Make sure you can't lose anything.
  • Play with the sim normally.
  • Try to break the sim.
  • Test some query parameters. (See QA Book for a
    list of query parameters.)
  • When making an issue, check to see if it was in a previously published version.
  • Try to include version numbers for browsers.
  • If there is a console available, check for errors and include them in the Problem Description.
  • As an RC begins and ends, check the sim repo. If there is a maintenance issue, check it and notify developers if there
    is a problem.
  • As the RC ends, notify the developer of any new QA credits that need to be added.

Accessibility features

What to Test

  • Specific instructions can be found above.

  • Make sure the accessibility (a11y) feature that is being tested doesn't negatively affect the sim in any way. Here is
    a list of features that may be supported in this test:

    • Alternative Input
    • Interactive Description
    • Sound and Sonification
    • Pan and Zoom
    • Mobile Description
    • Voicing
  • Test all possible forms of input.

    • Test all mouse/trackpad inputs.
    • Test all touchscreen inputs.
    • Test all keyboard navigation inputs (if applicable).
    • Test all forms of input with a screen reader (if applicable).
  • If this sim is not in this list or up to date there, make an
    issue in website to ask if PhET research page links need updating. Please
    assign to @terracoda and @emily-phet.

Screen Readers

This sim may support screen readers. If you are unfamiliar with screen readers, please ask Katie to introduce you to
screen readers. If you simply need a refresher on screen readers, please consult the
QA Book, which should have all of the information
you need as well as a link to a screen reader tutorial made by Jesse. Otherwise, look over the a11y view before opening
the simulation. Once you've done that, open the simulation and make sure alerts and descriptions work as intended.

Platforms and Screen Readers to Be Tested

  • Windows 10 + Latest Chrome + Latest JAWS
  • Windows 10 + Latest Firefox + Latest NVDA
  • macOS + Safari + VoiceOver
  • iOS + Safari + VoiceOver (only if specified in testing issue)

Critical Screen Reader Information

We are tracking known screen reader bugs in
here. If you find a screen reader bug,
please check it against this list.

Keyboard Navigation

This sim supports keyboard navigation. Please make sure it works as intended on all platforms by itself and with a
screen reader.

Magnification

This sim supports magnification with pinch and drag gestures on touch screens, keyboard shortcuts, and mouse/wheel
controls. Please test magnfication and make sure it is working as intended and well with the use cases of the
simulation. Due to the way screen readers handle user input, magnification is NOT expected to work while using a screen
reader so there is no need to test this case.


FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?

Test in order! Test the first thing first, the second thing second, and so on.


How should I format my issue?

Here's a template for making issues:

  <b>Test Device</b>

  blah

  <b>Operating System</b>

  blah

  <b>Browser</b>

  blah

  <b>Problem Description</b>

  blah

  <b>Steps to Reproduce</b>

  blah

  <b>Visuals</b>

  blah

  <details>
  <summary><b>Troubleshooting Information</b></summary>

  blah

  </details>

Who should I assign?

We typically assign the developer who opened the issue in the QA repository.


My question isn't in here... What should I do?

You should:

  1. Consult the QA Book.
  2. Google it.
  3. Ask Katie.
  4. Ask a developer.
  5. Google it again.
  6. Cry.


@KatieWoe
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Calling QA here

@KatieWoe KatieWoe assigned jbphet and unassigned KatieWoe Feb 16, 2024
@jbphet
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jbphet commented Feb 20, 2024

Thanks. I'll close this one and follow up on what was logged and updated.

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