Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

targetNode should have an inputEnabledProperty #252

Closed
arouinfar opened this issue Feb 24, 2021 · 2 comments
Closed

targetNode should have an inputEnabledProperty #252

arouinfar opened this issue Feb 24, 2021 · 2 comments

Comments

@arouinfar
Copy link
Contributor

For #244

Related to phetsims/scenery#1116

The targetNode is draggable, but some clients may want to disable this, so it needs a pickableProperty (or interactiveProperty, but that doesn't exist yet).

@zepumph zepumph changed the title targetNode should have a pickableProperty/interactiveProperty targetNode should have a pickableProperty/inputEnabledProperty Feb 26, 2021
@zepumph
Copy link
Member

zepumph commented Jul 26, 2021

See projectileMotion.introScreen.view.targetNode.inputEnabledProperty on any screen.

@zepumph zepumph assigned arouinfar and unassigned zepumph Jul 26, 2021
@arouinfar arouinfar changed the title targetNode should have a pickableProperty/inputEnabledProperty targetNode should have an inputEnabledProperty Jul 29, 2021
@arouinfar
Copy link
Contributor Author

Looks good!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants