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should "superscript 2" be handled differently? #168
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I think that changing this to use the unicode version seems right to me. I'll do that now. |
zepumph
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zepumph
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@pixelzoom does that seem better to you (I also did that for degree). |
Yes, that seems better. But note that the degrees symbol is in MathSymbols.js, and we haven't been making it translatable in other sims (most recently Vector Addition). |
Sounds good. I'll make another issue. |
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Noted while I was working on phetsims/scenery-phet#446 (comment) ...
projectile-motion-strings_en.json contains this string:
I'm not sure if this pasting the Unicode "superscript 2" directly into the string value is a good idea. A couple of other options: (1) use the Unicode escape "m/s\u00b2", (2) use "m/s2" with RichText.
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