Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
  • Loading branch information
pixelzoom committed Jan 15, 2023
1 parent ef7fc31 commit 0528b26
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 3 deletions.
2 changes: 1 addition & 1 deletion js/game/model/Subitizer.ts
Original file line number Diff line number Diff line change
Expand Up @@ -212,7 +212,7 @@ class Subitizer {
( numberOfAnswerButtonPresses, preferencesSubitizeTimeShown ) => {
let increaseTimeDueToIncorrectAnswers = 0;

// TODO-DESIGN: Is increasing this still desirable now that you can control it easily?
//TODO https://github.com/phetsims/number-suite-common/issues/28 TODO-DESIGN: Is increasing this still desirable now that you can control it easily?
if ( numberOfAnswerButtonPresses > NumberPlayConstants.NUMBER_OF_SUBITIZER_GUESSES_AT_NORMAL_TIME ) {
increaseTimeDueToIncorrectAnswers =
( numberOfAnswerButtonPresses - NumberPlayConstants.NUMBER_OF_SUBITIZER_GUESSES_AT_NORMAL_TIME ) *
Expand Down
3 changes: 1 addition & 2 deletions js/game/view/CountingGameLevelNode.ts
Original file line number Diff line number Diff line change
Expand Up @@ -53,8 +53,7 @@ class CountingGameLevelNode extends NumberPlayGameLevelNode<CountingGameLevel> {
this.answerButtons.bottom = layoutBounds.maxY - NumberPlayGameLevelNode.ANSWER_BUTTONS_BOTTOM_MARGIN_Y;
this.addChild( this.answerButtons );

// TODO: The parts of this file that are used for the play area node need to be refactored once the play area is updated.
// See https://github.com/phetsims/number-play/issues/82
//TODO https://github.com/phetsims/number-play/issues/82 The parts of this file that are used for the play area node need to be refactored once the play area is updated.
const playAreaNode = new Rectangle( {
rectWidth: RECTANGLE_WIDTH,
rectHeight: RECTANGLE_HEIGHT
Expand Down

0 comments on commit 0528b26

Please sign in to comment.