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Sound: Hear if having a delay between the absorb sound and the interaction sound improves anyting #293
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I kind of like it with the tiny delay |
I agree with Matthew. Visually it seems accurate still as well |
I think it is an improvement, but I think the delay needs to be kept pretty short so that it is clear that the sound corresponds to the action that is occurring. Let's experiment with this in the 3/10/2020 sound design review meeting. I can demonstrate different delay values over Zoom and we can decide what to go with. |
We experimented with this in real time for the absorb-and-vibrate case (using IR photons and CO2), and concluded that a 200 ms delay seems like an improvement. I'll fold this in for all sounds in a more permanent way, and we can review and hopefully finalize at the next meeting. |
Reviewed at the 3/17/2020 meeting, approved. |
Here is a short video example of how a little delay before the interaction would sound.
With a short delay
absorb-with-delay-between-absorb-and-interaction-sound-example-video
With no delay
absorb-with-no-delay-between-absorb-and-interaction-sound-example-video
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