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[O]ne bug I noticed is that if you use the sim in "Van de Graff" mode -- as in if you put JT's hand near the doorknob, get a spark going and continuously rub the foot so there is a constant spark, you will see the constant spark but the "sparking sound" goes away. That seems problematic since the visual/model is not matching up with the produced sound.
The text was updated successfully, but these errors were encountered:
Originally reported by @ariel-phet in #299:
The text was updated successfully, but these errors were encountered: