Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Label for global mute sound button needs changing/adjusting #300

Closed
terracoda opened this issue Sep 17, 2018 · 14 comments
Closed

Label for global mute sound button needs changing/adjusting #300

terracoda opened this issue Sep 17, 2018 · 14 comments

Comments

@terracoda
Copy link
Contributor

terracoda commented Sep 17, 2018

Just testing sonfication from other issue and noticed read out for new global mute sound button was, "Sound On Off button, button".

I think the label for this global mute button should be the same as the previous mute sound button, which I believe, was just, "Mute Sound"

The AT actually, provides "button", and also provides whether it is pressed or not pressed or on or off. It is possible an alert was associated with the previous mute sound button. If so, that should remain the same as well.

@terracoda
Copy link
Contributor Author

I assigned to you @jbphet, but please re-assign if you are not the appropriate person. @jessegreenberg or @zepumph would know the code for the previous mute sound button.

zepumph added a commit to phetsims/joist that referenced this issue Sep 17, 2018
@zepumph zepumph assigned terracoda and unassigned jbphet Sep 17, 2018
@zepumph
Copy link
Member

zepumph commented Sep 17, 2018

How about that @terracoda?

zepumph added a commit to phetsims/perennial that referenced this issue Sep 17, 2018
zepumph added a commit to phetsims/coulombs-law that referenced this issue Sep 17, 2018
@zepumph
Copy link
Member

zepumph commented Sep 17, 2018

Oops please ignore the above commits.

zepumph added a commit to phetsims/perennial that referenced this issue Sep 17, 2018
@terracoda
Copy link
Contributor Author

@zepumph, just let me know when you need me to re-test and please provide a dev link, too, if possible.

@zepumph
Copy link
Member

zepumph commented Sep 17, 2018

@terracoda
Copy link
Contributor Author

@zepumph, Mute Sound is the correct label, nice, but I do not get any state information from AT (VoiceOver in my case) about the state of the button.

I just checked Ohm's Law, and the Mute Sound button does indeed have two alerts, though they are not working properly at the moment.

The alert text is:

  1. "Sim sound off."
  2. "Sim sound on."

So, ideally for the new global Mute Sound button, I should hear alert 1 when I press it the first time to turn sound off, and then alert 2 when I press the button again, re-enabling the sounds.

In Ohm's Law I hear the alerts, but the issue is that the sound keeps flipping back to the on state, so I get both alerts back to back. I will submit an issue about Ohm's Law, but this is likely a common code problem.

@emily-phet
Copy link

@terracoda The mute sound buttons in all sims besides the latest JT will need to be redone when published next. All sims with sound going forward will have 'mute sound' button in the nav bar (common code in Joist, I would guess).

@emily-phet
Copy link

I believe JT is in code review now, so there will be at least a few days before it goes to QA. Please coordinate with @jbphet on the timing of this. I believe these updates would just need to be in before the sim goes to QA for dev testing.

@terracoda
Copy link
Contributor Author

In that case, sounds like I can unassign @jessegreenberg as I touch base with @jbphet.

@terracoda
Copy link
Contributor Author

@zepumph, @jbphet says you have "a few days, longer would be an issue for trying to get this sim published in September." It should be going to QA around the end of this week.

@zepumph
Copy link
Member

zepumph commented Sep 21, 2018

This has been completed, and the sound alerts added, @jbphet please review.

@zepumph zepumph removed their assignment Sep 22, 2018
@jbphet
Copy link
Contributor

jbphet commented Sep 24, 2018

I don't know much about the utterance queue, but in general the changes look reasonable. I'll move forward with the release candidate. Closing.

@jbphet jbphet closed this as completed Sep 24, 2018
@jbphet
Copy link
Contributor

jbphet commented Sep 24, 2018

After further review, I'm thinking I'll leave this open and have it verified during RC. The QA team might need some help on how to verify.

@KatieWoe
Copy link
Contributor

KatieWoe commented Sep 27, 2018

Looks good on all three screen readers.1.5.0-rc.1

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

6 participants