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Hard to see photons #252
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@arouinfar and I reviewed this and decided to try putting a background behind the photon icons in the panels, so I'll do that. We're thinking that a dark blue that matches part of the upper sky would be a good place to start. As for the contrast with the ground when the albedo is high, this seems to be less of a concern since the photons are generally moving and thus hard to lose sight of. |
I tried using a dark blue background, but it didn't work very well due to the transparency in the photons. After some experimentation, I thought a plain black background looked best. @arouinfar - here's a screenshot. This has not been committed because I wanted your input first. Should we go with this, or something like the "black banner" approach that @samreid mocked up above, leave it as is, or something else? Patch for this change:
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Thanks for the mockups @samreid. It was really helpful to see both the banner and icon background options. I think the black square behind the icon is less obtrusive and better integrated than the extended banner, but I don't really like this direction. It emphasizes the icons in a distracting way and it repeats the information that is in the legend above. @jbphet and I decided to remove the icons from the Sunlight/Infrared panels, so back to @jbphet. |
The photons have been removed from the panels on both the 1.1 and master branches. |
Note to QA testers: The response to this issue was to remove the photons from two panels and otherwise leave the behavior as is, so that's what will need to be verified. |
Test device
Samsung
Operating System
Win 11
Browser
Chrome
Problem description
For phetsims/qa#871
The yellow color of the photons are hard to see on white or light backgrounds. This can be seen on the third screen in the Sunlight box and on the ground when the albedo is high.
Visuals
Troubleshooting information:
!!!!! DO NOT EDIT !!!!!
Name: Greenhouse Effect
URL: https://phet-dev.colorado.edu/html/greenhouse-effect/1.1.0-rc.1/phet/greenhouse-effect_all_phet.html
Version: 1.1.0-rc.1 2022-12-23 00:15:29 UTC
Features missing: applicationcache, applicationcache, touch
Flags: pixelRatioScaling
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/108.0.0.0 Safari/537.36
Language: en-US
Window: 1536x714
Pixel Ratio: 1.25/1
WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium)
GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
Vendor: WebKit (WebKit WebGL)
Vertex: attribs: 16 varying: 30 uniform: 4096
Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32)
Max viewport: 32767x32767
OES_texture_float: true
Dependencies JSON: {}
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