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Minor Pointer Area inconsistency between moon and planet model #356

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KatieWoe opened this issue Sep 16, 2020 · 2 comments
Closed

Minor Pointer Area inconsistency between moon and planet model #356

KatieWoe opened this issue Sep 16, 2020 · 2 comments
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@KatieWoe
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Test device
Dell
Operating System
Win 10
Browser
Chrome
Problem description
For phetsims/qa#519
Very minor. Feel free to close if it doesn't need to be addressed. On the second screen, if you have the Sun/Planet/Moon scene active and you have ?showPointerAreas on you will see that the area for the Moon is larger than the area for the Earth. This difference seems odd to me. May have come out of other Pointer Area changes.

Visuals
whymoonbigger

Troubleshooting information:

!!!!! DO NOT EDIT !!!!!
Name: ‪Gravity and Orbits‬
URL: https://phet-dev.colorado.edu/html/gravity-and-orbits/1.2.0-dev.16/phet/gravity-and-orbits_all_phet.html?showPointerAreas
Version: 1.2.0-dev.16 2020-09-15 16:33:11 UTC
Features missing: applicationcache, applicationcache, touch
Flags: pixelRatioScaling
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/85.0.4183.102 Safari/537.36
Language: en-US
Window: 1536x722
Pixel Ratio: 2.5/1
WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium)
GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
Vendor: WebKit (WebKit WebGL)
Vertex: attribs: 16 varying: 30 uniform: 4096
Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32)
Max viewport: 32767x32767
OES_texture_float: true
Dependencies JSON: {}

@samreid
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samreid commented Sep 16, 2020

This was fine tuned in #338, @arouinfar can you please advise?

@samreid samreid assigned arouinfar and unassigned samreid Sep 16, 2020
@arouinfar
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@samreid I think it's fine as-is. We fine-tuned the touch areas in #338, which optimized things for the Model screen where the bodies are visible. On the To Scale screen, the objects are so small that users are likely grabbing the label.

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