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We have discussed adding a "click/clack" sound for the skateboard, so that the frequency of clicks/clacks is proportional to the speed of the skateboard. @ariel-phet do you want to do this for the next publication of Forces and Motion Basics?
Main questions:
Does the sound need to visually synchronize with the look of the "cracks" in the sidewalk?
How much should it sound like a real skateboard?
Does the sound change as a function of friction (on ice, etc.) or as a function of what is on the skateboard?
The text was updated successfully, but these errors were encountered:
We have discussed adding a "click/clack" sound for the skateboard, so that the frequency of clicks/clacks is proportional to the speed of the skateboard. @ariel-phet do you want to do this for the next publication of Forces and Motion Basics?
Main questions:
The text was updated successfully, but these errors were encountered: