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Currently, there is a lot of variability in how the blocks are named, such as blueMass, primaryMass, set1.1A. The sim view refers to these objects as "Blocks" so let's use that terminology for consistency. I think it would also be helpful to group the block sets together in the tree along with the property responsible for switching between the sets.
Here's a proposed tree structure. @jonathanolson please let me know if you have any concerns or questions.
introScreen
model
-blockSets
blockSetProperty //property connected to the RadioButtonGroup
-sameDensity
+blueBlock
+greenBlock
+redBlock
+yellowBlock
+sameMass //use same pattern as above
+sameVolume
exploreScreen
model
-blocks //only two masses on this screen, so no "sets"
+blockA //formerly primaryMass
+blockB //formerly secondaryMass
view
+blockAControlPanel //formerly primaryBlockControlNode
+blockBControlPanel //formerly secondaryBlockControlNode
+blocksRadioButtonGroup //formerly secondMassVisibleControl
mysteryScreen
model
-blockSets
blockSetProperty //property connected to the RadioButtonGroup
-random
+blockA
+blockB
+blockC
+blockD
+blockE
-set1
+block1A
+block1B
+block1C
+block1D
+block1E
+set2 //use same pattern as above
+set3
Edit: I forgot there were references to primary/secondaryMass in exploreScreen.view, so I updated the tree mockup above.
The text was updated successfully, but these errors were encountered:
For #76
Currently, there is a lot of variability in how the blocks are named, such as
blueMass
,primaryMass
,set1.1A
. The sim view refers to these objects as "Blocks" so let's use that terminology for consistency. I think it would also be helpful to group the block sets together in the tree along with the property responsible for switching between the sets.Here's a proposed tree structure. @jonathanolson please let me know if you have any concerns or questions.
Edit: I forgot there were references to primary/secondaryMass in
exploreScreen.view
, so I updated the tree mockup above.The text was updated successfully, but these errors were encountered: