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Code Review #317
Comments
@ariel-phet requested @jonathanolson to code review this when the time is right. |
@ariel-phet mentioned that it is sometimes good to have at least dev testing complete before code review. |
Clearing assignees until sim is ready for review |
Notes for the review:
/**
* This constructor is called dynamically and must match the signature of other circuit element nodes.
* @param {CircuitConstructionKitScreenView|null} circuitConstructionKitScreenView - main screen view, null for icon
* @param {CircuitLayerNode|null} circuitLayerNode, null for icon
* @param {Battery} battery
* @param {Property.<boolean>} showResultsProperty - for consistency with other CircuitElementNode constructors
* @param {Property.<string>} viewProperty
* @param {Tandem} tandem
* @param {Object} [options]
* @constructor
*/
function BatteryNode( circuitConstructionKitScreenView, circuitLayerNode, battery, showResultsProperty, viewProperty,
tandem, options ) { It turned out that when BatteryNode is rendering an icon, the |
Questions for the reviewer:
|
Reminder to add the checklist to the top comment. |
Copied top comment so the top comment can become the checklist: We are hoping to publish this simulation by the end of July, so we should get ready to schedule the code review. Choosing a code reviewer now could also help me when I run into technical issues if I need to consult with someone (even if that is before the code review). Here's my estimate at a timeline as it pertains to the code review: June 26 code review begins I'd love to start the code review a week earlier (to give more time to address issues and go through QA) but I doubt the sim will be feature complete by then. Assigned to @ariel-phet so he is aware of the potential timeline and can start scheduling a reviewer. |
I moved the checklist to the top comment so its summary will show in the issue overview. @jonathanolson this sim is ready for review. Please review #317 (comment) for some comments and questions, and see circuit-construction-kit-common/doc for some high-level documentation. |
At one point we were thinking of highlighting the toolbox when something can be dropped into it, but it was odd that the toolbox highlighted right when a circuit element was dropped out, so we abandoned that idea. I'll remove it. |
…ence do not require a dispose implementation, see #317
Keys are 'intro' and 'lab' right now, will need prefixes. |
Code review (pending any existing REVIEW notes and issues) is complete. Looks great! |
REVIEW comments and issue comments have been addressed, and remaining work is identified in open issues, closing. |
NOTE! Prior to doing a code review, copy this checklist to a GitHub issue for the repository being reviewed.
Please mark failed items with ❌
PhET code-review checklist
Build and Run Checks
ea
)fuzzMouse&ea
)Memory Leaks
dispose
function, or documentation about whydispose
is unnecessary?Property.link
is accompanied byProperty.unlink
.PropertySet.link
is accompanied byPropertySet.unlink
.DerivedProperty
is accompanied bydispose
.Multilink
is accompanied bydispose
.Events.on
is accompanied byEvents.off
.Emitter.addListener
is accompanied byEmitter.removeListener
.Node.on
is accompanied byNode.off
tandem.addInstance
is accompanied bytandem.removeInstance
.dispose
function have one? This should expose a publicdispose
function that callsthis.disposeMyType()
, wheredisposeMyType
is a private function declared in the constructor.MyType
should exactly match the filename.to be tested separately for memory leaks. To help isolate the nature of the memory leak, this test should be run separately
from the PhET brand memory leak test. Test with the "console" and "instance proxies" wrappers (easily accessed from phetmarks)
Performance, Usability
webgl=false
)showPointerAreas
)showPointerAreas
)Internationalization
stringTest=x
, you should see nothing but 'x' strings)stringTest=double
)stringTest=long
)stringTest=X
)stringTest=xss
? This test passes if sim does not redirect, OK if sim crashes or fails to fully start. Only test on one desktop platform."{{value}} {{units}}"
) instead of numbered placeholders (e.g."{0} {1}"
)."binaryProbability": { "value": "Binary Probability" }
."screen.{{screenName}}"
, e.g."screen.lab"
."My name is {{first}} {{last}}"
) should use keys that are unlikely to conflict with strings that might be needed in the future. For example, for"{{price}}"
consider using key"pricePattern"
instead of"price"
, if you think there might be a future need for a"price"
string.Repository structure
For a sim repository named “my-repo”, the general structure should look like this (where assets/, audio/ or images/ may be omitted if the sim doesn’t have those types of assets).
For a common-code repository, the structure is similar, but some of the files and directories may not be present if the repo doesn’t have audio, images, strings, or a demo application.
All JavaScript source should be in the js/ directory. There should be a subdirectory for each screen (this also applies for single-screen sims, where the subdirectory matches the repo name). For a multi-screen sim, code shared by 2 or more screens should be in a js/common/ subdirectory. Model and view code should be in model/ and view/ subdirectories for each screen and common/. For example, for a sim with screens “Introduction” and “Lab”, the general directory structure should look like this:
grunt published-README
orgrunt unpublished-README
?ifphetio
plugin andPHET_IO
dependencies should be included in all config files.model.md
adequately describe the model, in terms appropriate for teachers?implementation-notes.md
adequately describe the implementation, with an overview that will be useful to future maintainers?{{REPO}}QueryParameters.js
, for example ArithmeticQueryParameters.js for the aritmetic repository.Coding Conventions
grunt update-copyright-dates
.Do the
@author
annotations seem correct?For constructors, use parameters for things that don’t have a default. Use options for things that have a default value. This improves readability at the call site, especially when the number of parameters is large. It also eliminates order dependency that is required by using parameters.
For example, this constructor uses parameters for everything. At the call site, the semantics of the arguments are difficult to determine without consulting the constructor.
Here’s the same constructor with an appropriate use of options. The call site is easier to read, and the order of options is flexible.
@param
annotations. The description for each parameter should follow a hyphen. Primitive types should use lower case. Constructors should additionally include the@constructor
annotation. For example:For most functions, the same form as above should be used, with a
@returns
annotation which identifies the return type and the meaning of the returned value. Functions should also document any side effects. For extremely simple functions that are just a few lines of simple code, an abbreviated line-comment can be used, for example:// Computes {Number} distance based on {Foo} foo.
If references are needed to the enclosing object, such as for a closure,
self
should be defined, but it should only be used in closures. Theself
variable should not be defined unless it is needed in a closure. Example:Generally, lines should not exceed 120 columns. Break up long statements, expressions, or comments into multiple
lines to optimize readability. It is OK for require statements or other structured patterns to exceed 120 columns.
Use your judgment!
Where inheritance is needed, use
PHET_CORE/inherit
. Add prototype and static functions via the appropriate arguments toinherit
. Spaces should exist between the function names unless the functions are all short and closely related. Example:If the expression is only one item, the parentheses can be omitted. This is the most common use case.
Naming for Property values: All
AXON/Property
instances should be declared with the suffixProperty
. For example, if a visible property is added, it should have the namevisibleProperty
instead of simplyvisible
. This will help to avoid confusion with non-Property definitions.Line comments should be preceded by a blank line. For example:
Line comments should have whitespace between the
//
and the first letter of the line comment. See the preceding example.Differentiate between
Property
and "property" in comments. They are different things.Property
is a type in AXON; property is any value associated with a JavaScript object.Files should be named like CapitalizedCamelCasing.js when returning a constructor, or lower-case-style.js when returning a non-constructor function. When returning a constructor, the constructor name should match the filename.
Every type, method and property should be documented.
The HTML5/CSS3/JavaScript source code must be reasonably well documented. This is difficult to specify precisely, but the idea is that someone who is moderately experienced with HTML5/CSS5/JavaScript can quickly understand the general function of the source code as well as the overall flow of the code by reading through the comments. For an example of the type of documentation that is required, please see the example-sim repository.
Visibility Annotations
Because JavaScript lacks visibility modifiers (public, protected, private), PhET uses JSdoc visibility annotations to document the intent of the programmer, and define the public API. Visibility annotations are required for anything that JavaScript makes public. Information about these annotations can be found here. (Note that other documentation systems like the Google Closure Compiler use slightly different syntax in some cases. Where there are differences, JSDoc is authoritative. For example, use
Array.<Object>
orObject[]
instead ofArray<Object>
). PhET guidelines for visibility annotations are as follows:Use
@public
for anything that is intended to be part of the public API.Use
@protected
for anything that is intended for use by subtypes.Use
@private
for anything that is NOT intended to be part of the public or protected API.Put qualifiers in parenthesis after the annotation, for example:
To qualify that something is read-only, use
@public (read-only)
. This indicates that the given property (AND its value) should not be changed by outside code (e.g. a Property should not have its value changed)To qualify that something is public to a specific repository, use (for example)
@public (scenery-internal)
Separate multiple qualifiers with commas. For example:
@public (scenery-internal, read-only)
For JSDoc-style comments, the annotation should appear in context like this:
x.y = something
:[\w]+\.[\w]+\s=
[\w]+: function\(
Math Libraries
dot.Util.roundSymmetric
is used instead ofMath.round
.Math.round
does not treat positive and negative numbers symmetrically, see fix nearest-neighbor rounding in Util.toFixed dot#35 (comment).DOT/Util.toFixed
orDOT/Util.toFixedNumber
should be used instead oftoFixed
. JavaScript'stoFixed
is notoriously buggy. Behavior differs depending on browser, because the spec doesn't specify whether to round or floor.phet.joist.random
, and are doing so after modules are declared (non-statically). For example, the following methods (and perhaps others) should not be used:Math.random
_.shuffle
_.sample
_.random
new Random()
Organization, Readability, Maintainability
grunt find-duplicates
TODO
orFIXME
comments in the code? They should be addressed or promoted to GitHub issues.Property
instead ofPropertySet
.DerivedProperty
instead ofProperty
?PhET-iO
for the PhET-iO development process.
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