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Crosshair mount is incorrect #129
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It looks like this may have been purposely added in f412cc0#diff-9106056b55c9f988721c00e7e8a04136 (would be hard to accidentally add two different corner radii parameters without meaning to?) Is it for-sure a bug? |
Let's investigate! |
@jonathanolson it is not supposed to be there. I can't find documentation on github and @arouinfar also said it "doesn't need to be a dot". |
jonathanolson
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Aug 22, 2017
Ok, should be fixed now. |
Beautiful. |
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Look at the little rectangle that connects the crosshair to the body. In published:
But on master and in phetsims/qa/issues/37, it's a circle:
The mount is correct once it is dragged out from the toolbox. Seen on macOs 10.12.6 Chrome.
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