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The launched sim doesn't show any changes to the name of the 'Kick 5' button. This happens on both screens.
This issue isn't seen with the 'Kick 1' button.
Steps to reproduce
In studio, go to view.kickButtonGroup.kickFiveButton.labelNode.textProperty on either screen
Change the name of the button
Launch sim
Visuals
The text was updated successfully, but these errors were encountered:
Good discovery, thanks! The button label for the Kick 5 is dynamically computed based on the number of remaining balls, so it can sometimes say "Kick 4" etc. Therefore @chrisklus and I recommend making the labels on the button non-customizable by removing their instrumentation.
Test device
MacBook Air (m1 chip)
Operating System
12.3
Browser
chrome
Problem description
For phetsims/qa#789
The launched sim doesn't show any changes to the name of the 'Kick 5' button. This happens on both screens.
This issue isn't seen with the 'Kick 1' button.
Steps to reproduce
view.kickButtonGroup.kickFiveButton.labelNode.textProperty
on either screenVisuals
The text was updated successfully, but these errors were encountered: