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Modify the angle view and perspective of the sim #12

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DianaTavares opened this issue Apr 29, 2021 · 3 comments
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Modify the angle view and perspective of the sim #12

DianaTavares opened this issue Apr 29, 2021 · 3 comments
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@DianaTavares
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In the actual simulation, the vectors don't look vertical when they are compared with the edges of the pool and blocks
image

This effect decreases close to the center of the simulation.
image

the suggestion is to play with the angle of vision and perspective to improve the visualization of the vectors, to look verticals compares with the rest of the objects in the simulation.

@jonathanolson
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Continuing to render these in scenery, BUT still properly compensating for the projection (i.e. shearing them) sounds like the best approach here. Should be able to get an affine matrix for that given vertical line.

jonathanolson added a commit to phetsims/density-buoyancy-common that referenced this issue Jul 27, 2021
@jonathanolson
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image

Implemented above, can you try it out and see how it works?

@DianaTavares
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This is already fixed in master with the new values related to the angle of view:

image

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