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Usability on Small Screen Review #201
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I believe I have implemented the changes regarding expand/collapse button sizing and the sizing of the ToElementChallenge in master. I changed the game's periodic table from a scaling of 0.85 to a scaling of 1.02. The expand/collapse buttons have their touch dilation increased from 8 to 12. As for the issue of the Orbits and Clouds radio buttons, they seem to be instances of common-code AquaRadioButtons, which don't show touch areas. However, the text is included as a part of the touch area. I don't know how to make the buttons show their touch areas short of changing the type of button they are. |
This is all looking really nice @SaurabhTotey!
No need to make the bounds of the pointer areas visible, but glad to confirm the text is part of the touch area. Thanks @SaurabhTotey. |
Per @kathy-phet's request in phetsims/qa#295 I am making issues in each published sim repo detailing the pointer areas and usability of sims on phone sized screens. Done on an iPhone 7 iOS 12 device.
Potential Difficulties Noticed:
Screenshots:
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