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add review comment, see #165
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jbphet committed Aug 23, 2023
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Expand Up @@ -37,11 +37,11 @@ for protons and neutrons.
In the Build a Nucleus simulation, a user can build a nuclide from protons and neutrons. The nuclide is assumed to be
neutral since the electron cloud contains as many electrons as there are protons.

The user can place neutrons and protons into the play area either by using the spinners next to the nucleons. The
spinner between the protons and neutrons places both a proton and neutron into the nucleus simultaneously.
Nucleons can also be placed by dragging them into the nucleus in the **Decay screen**, or dragging them into the energy
levels play area in the **Chart Intro screen**. If a nucleon particle is placed outside the play area, it will return to
its stack.
The user can place neutrons and protons into the play area by using the spinners next to the nucleons. The spinner
between the protons and neutrons places both a proton and neutron into the nucleus simultaneously. Nucleons can also be
placed by dragging them into the nucleus in the **Decay screen**, or dragging them into the energy levels play area in
the **Chart Intro screen**. If a nucleon particle is placed outside the play area, it will return to its stack.
<!--- REVIEW: I'm not seeing anything that looks like a "stack" in the sim. Does this reference need an update? -->

As the number of nucleons in the nucleus changes, the sim updates the nuclide species name (eg. Helium-5) and the
readout of nucleon numbers. Only nuclides that exist on Earth can be built, this is done through the disabling of
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