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Fixed Missing Selective Breath
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pheonix99 committed Nov 12, 2021
1 parent ecea25e commit 556f58d
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Showing 2 changed files with 4 additions and 2 deletions.
1 change: 1 addition & 0 deletions LevelableAivu.sln
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{45D3F936-F8D4-43A9-8281-00194A939F51}"
ProjectSection(SolutionItems) = preProject
.gitignore = .gitignore
Readme.md = Readme.md
EndProjectSection
EndProject
Global
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5 changes: 3 additions & 2 deletions LevelableAivu/CreateHavocDragonClass.cs
Original file line number Diff line number Diff line change
Expand Up @@ -110,7 +110,7 @@ static void BuildHavocDragonClasses()
});

BlueprintAbility HavocBreathLoaded = Resources.GetBlueprint<BlueprintAbility>("42a9104e5cff51f46996d7d1ad65c0a6");

BlueprintFeature SmartBreathWeapon = Resources.GetBlueprint<BlueprintFeature>("491c677a0a602c34fbd9530ff53d6d4a");
BlueprintBuff DragonFearIconSourceLoaded = Helpers.GetBlueprint<BlueprintBuff>("c0e8f767f87ac354495865ce3dc3ee46");


Expand Down Expand Up @@ -441,9 +441,10 @@ void AddToClasslLevelEntry(BlueprintProgression progression, int level, Blueprin
{
AddToClasslLevelEntry(HavocDragonT2ProgressionAdded, largeLev - 20, AivuSizeUpToLarge);
}


//AddToClasslLevelEntry(HavocDragonProgressionAdded, 16, AivuSizeUpToMedium);
AddToClasslLevelEntry(HavocDragonProgressionAdded, 16, SmartBreathWeapon);
AddToClasslLevelEntry(HavocDragonProgressionAdded, 17, AivuDragonfear);
AddToClasslLevelEntry(HavocDragonProgressionAdded, 18, AzataDragonDR1);
//AddToClasslLevelEntry(HavocDragonT2ProgressionAdded, 6, AivuSizeUpToLarge);
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