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3D Coordinate Transform Implementation #5

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@NSLentz NSLentz commented Aug 20, 2024

Description

  • Implemented a coordinate transform 3D function block and associated logic to allow the user to command 3 virtual axes which are mapped to motion on 3 real axes.
  • Updated the code to conform to latest standards.

Motivation and Context

How Has This Been Tested?

  • Preliminary testing done.
  • Needs tuning and final testing with actual installed system.

Where Has This Been Documented?

  • Code has numerous descriptions and comments for documentation.

Screenshots (if appropriate):

Pre-merge checklist

  • Code works interactively
  • Code contains descriptive comments
  • Test suite passes locally
  • Libraries are set to fixed versions and not Always Newest
  • Code committed with pre-commit (alternatively pre-commit run --all-files)

NSLentz added 13 commits August 1, 2024 17:42
…rd and inverse transformation matrix equations are at least consistent with each other. Some rounding errors seem to be accumulating, might need to fix that.
… on plc. Made accessible via PVs with descriptions.
…o account for X and Y motors on the sample paddle being swapped.
…es. Wrapper allows calling rotations in any order.
…ing test version of FB_MotionVirtualFrame for moving in different coordinate system.
… MRCO configuration to accommodate. This commit marks MRCO coordinate transform system as ready for testing with the laser.
…coordinate system is now complete and it works.
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