A simple game where you navigate a bird swarm through a procedural generated, endless world. At time, the swarm health diminshes. You need to catch the hearts to gain back health, to fullfill your Goal... stay alive.
Referring to Nature of Code https://natureofcode.com/book/chapter-6-autonomous-agents/ and the paper "Massive Multi-Agent Flocking Simulation in 3D" from Masaru Aoyagi and Akira Namatame http://cc.ist.psu.edu/BRIMS/archives/2005/papers/05-BRIMS-017.pdf
Via Perlin Noise, for more information recommending https://catlikecoding.com/unity/tutorials/noise/ and Youtube.
Unity Version: 2018.3.8f1
- Open Project with Unity Hub
- Hit Play Button
- Have Fun! :)
Released under the MIT License.