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One "qualitative characteristic" we want is that we should not limit ourselves to only doing pinch grasps since otherwise, one could come up with hand-written finger gaiting strategies that would do the job, and we want our solution to be more general than that showing contact-rich behavior that RRT can automatically find.
It would also be worthwhile to think through what kind of systems we can show (#14) to be persuasive to people that hand-written policies would simply not do the job.
If dynamics evaluation is cheap, one way of sampling contacting configurations is to simply look at the B matrices that result from different samples and choose the best one.
Currently, the contact sampler are exploiting a lot of knowledge about the ball geometry and finger configuration.
How can we get sampling strategies that are more general?
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