Skip to content
This repository has been archived by the owner on Mar 25, 2021. It is now read-only.

[prefer-switch]: Allow if-else statement with mulitple OR #4873

Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
7 changes: 7 additions & 0 deletions src/rules/preferSwitchRule.ts
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,13 @@ function walk(ctx: Lint.WalkContext<number>): void {
function check(node: ts.IfStatement, sourceFile: ts.SourceFile, minCases: number): boolean {
let switchVariable: ts.Expression | undefined;
let casesSeen = 0;

const { elseStatement } = node;

if (elseStatement === undefined) {
return false;
}

const couldBeSwitch = everyCase(node, expr => {
casesSeen++;
if (switchVariable !== undefined) {
Expand Down
74 changes: 67 additions & 7 deletions test/rules/prefer-switch/default/test.ts.lint
Original file line number Diff line number Diff line change
@@ -1,19 +1,79 @@
if (x === 1 || x === 2) {}

if (x === 1 || x === 2 || x === 3) {}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (x === 1 || x === 2 || x === 3) {}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (x === 1 || x === 2 || x === -3) {}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (x === 1 || x === 2 || x === null) {}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (x === 1 || x === 2 || x === true) {}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (x === 1 || x === 2 || x === false) {}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (x === 1 || x === 2 || x === `123`) {}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (x === 1 || x === 2 && x === `123`) {}

if (x === 1) {}
~~~~~~~ [0]
else if (x === 2) {}
else if (x === 3) {}

if (x === 1) {}
~~~~~~~ [0]
else if (x === 2) {}
else if (x === 3) {}
else {}

if (x === 1 || x === 2) {}
~~~~~~~~~~~~~~~~~~ [0]
else if (x === 3) {}

if (x === 1 || x === 2) {}
else {}

if (x === 1 || x === 2 || && x === 3) {}
else if (x === 4) {}
else if (x === 5) {}
else {}

if (x === 1 && x === 2) {}
else if (x === 3) {}
else if (x === 4) {}

if (x === 1 && x === 2) {}
else if (x === 3) {}
else if (x === 4) {}
else {}


if (x === 1 || y === 2) {}
else if (x === 3) {}
else if (x === 4) {}
else {}


if (x === 1 && y === 2) {}
else if (x === 3) {}
else if (x === 4 && x === 5) {}
else {}

if (x === 1 && y === 2) {}
else if (x === 3) {}
else if (x === 4 && x === 5) {}

export enum ItemType {
FIRST = "FIRST",
SECOND = "SECOND",
THIRD = "THIRD",
}

if (
item.type === ItemType.FIRST ||
item.type === ItemType.SECOND ||
item.type === ItemType.THIRD
) {}

[0]: Use a switch statement instead of using multiple '===' checks.
26 changes: 25 additions & 1 deletion test/rules/prefer-switch/min-cases-2/test.ts.lint
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,19 @@ if (x === 1) {} else if (x === 2) {}

// Works with `||`
if (this === 1 || this === 2) {}
~~~~~~~~~~~~~~~~~~~~~~~~ [0]

if (this === 1 || this === 2 || this === 3) {}


if (x === 1) {}
~~~~~~~ [0]
else if (x === 2) {}
else if (x === 3) {}

if (x === 1) {}
~~~~~~~ [0]
else if (x === 2) {}


// Default minumum of 2 cases.
if (x === 1) {} else {}
Expand All @@ -25,4 +37,16 @@ if (x === f()) {} else if (x === g()) {}
if (x.y.z === a.b) else if (x.y.z === c.d) {}
~~~~~~~~~~~~~ [0]

export enum ItemType {
FIRST = "FIRST",
SECOND = "SECOND",
THIRD = "THIRD",
}

if (
item.type === ItemType.FIRST ||
item.type === ItemType.SECOND ||
item.type === ItemType.THIRD
) {}

[0]: Use a switch statement instead of using multiple '===' checks.