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#224, #225, and a misc. tweak or two #231

Merged
merged 1 commit into from
Jun 24, 2015
Merged

#224, #225, and a misc. tweak or two #231

merged 1 commit into from
Jun 24, 2015

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  • Every second, each player loses a percentage mass. The percentage is calculated as the mass loss ratio in the config divided by 1000 (Losing Mass Cell per second as feature #224)
  • Introduces a upper food limit, which limits the food rather than the mass. The global mass limit is still in place (Modify quantity of food spawn #225)
  • Server sends integer mass
  • It now balances mass when players aren't on, since the board would be devoid of/filled with too much food if nobody was playing before somebody logged on

igorantun added a commit that referenced this pull request Jun 24, 2015
@igorantun igorantun merged commit cccf0a2 into owenashurst:master Jun 24, 2015
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