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Get original developer UUIDs #14
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Fix for sega: c9ce21d |
cweiske
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We had 846 autogenerated developer UUIDs, and I managed to bring that down to 726 by decompiling all apks, then grepping for uuid-like strings. |
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This was referenced Jan 16, 2020
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…purchases We do not need the developer UUID in that case. Part of #14
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Part of #14 Games: - com.sheldonmacdonald.icebrawlerslive.json - air.com.brodie.herogenerations.json - air.com.devilishgames.furfurAndNublo.json - com.gamest.franky.json - com.silengames.fishyrush.json
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Thanks to Stories8106 for the log files Part of #14
All except "Minimon 3D" have an UUID now. |
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Some games fetch the developer product list and their "buy" functionality only works when it returns a product.
Sonic 4 Episode 1 is an example for this behavior.
We need the original developer UUIDs from them.
For Sonic 4E1, you can see it in "adb logcat" and in
com.sega.mobile.platform.OuyaChargeContent
,public static final String DEVELOPER_ID = "a18c0074-55dc-42dc-b038-da6b25cb7a7b";
The add-generated-developer-UUIDs commit basically has to be reverted, and the original ones have to be extracted from the games. d1c5e18
Current status: 51 wrong uuids. See the list of games at #20
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