New, better terrain system Terrain3D C++
Terrain and editor written in GDScript.
- Geomipmap LOD
- 256 Textures
- Double layer blending
- Anti-tiling
- Constant 19 texture lookups (16 textures, 3 maps)
- Grass/detail instancing
- Texture 3D Projection (commented out in shader for now)
- Cull texture lookups based on blend weight (reduces lookups by ~50%)
- Macro variation texture