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Gloo documentation

Documentation is split by domain. This file contains a general overview of these domains and how they interact.

Index

Overview

Gloo algorithms are collective algorithms, meaning they can run in parallel across two or more processes/machines. To be able to execute across multiple machines, they first need to find each other. We call this rendezvous and it is the first thing to address when integrating Gloo into your code base. See rendezvous.md for more information.

Once rendezvous completes, participating machines have setup connections to one another, either in a full mesh (every machine has a bidirectional communication channel to every other machine), or some subset. The required connectivity between machines depends on the type of algorithm that is used. For example, a ring algorithm only needs communication channels to a machine's neighbors.

Every participating process knows about the number of participating processes, and its rank (or 0-based index) within the list of participating processes. This state, as well as the state needed to store the persistent communication channels, is stored in a gloo::Context class. Gloo does not maintain global state or thread-local state. This means that you can setup as many contexts as needed, and introduce as much parallelism as needed by your application.

Anything else?

If you find particular documentation is missing, please consider contributing.