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Releases: osyu/misere

0.3.0

21 Apr 19:11
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  • Add zone shrinking to improve game balance
    • Zones will now shrink constantly instead of staying at their max radius until round end
    • The larger the zone, the faster it shrinks, and vice versa
    • Shrink speed is doubled when the zone's team is carrying the ball
  • Force overtime to always occur regardless of goals scored
  • Increase round time to 10 minutes
  • Flash the carrier's screen when they are leaving the zone
  • Add a white outline to the carrier
  • Block the interception condition from being applied to players
  • Suppress crowd reaction sounds when the ball is intercepted or stolen
  • Improve joinclass check to allow players to queue a class change while still preventing them from suiciding near the ball
  • Prevent respawning due to loadout changes while players are near the ball

0.2.0

08 Dec 19:39
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  • Allow jumper weapons to inflict knockback on enemies
  • Add custom server tag for the gamemode
  • Switch to building against SlidyBat's SendProxy Manager fork
  • Various minor improvements

0.1.0

14 Aug 00:21
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  • Initial release