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Readme.txt
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This is an adaptation of the plugin OGLE for the GLIntercept version 1.3.2
It run very well under Windows 7.
I found the source code licenced under GPL version 2.0, here: http://web.archive.org/web/20100516151113/http://ogle.eyebeamresearch.org/download
CHANGES
Version 0.3c, March 16, 2015
- Update the MTL2 library from version 2.1.2-20 to 2.1.2-22 (http://www.osl.iu.edu/research/mtl/)
- Compile with Visual Studio 2012 for GLIntercept version 1.3.2 with plugin API version 102.
Version 0.3b, March 31, 2005
- Added CaptureTextureCoords option to enable capture of vertices' texture coordinates (UV).
Version 0.2b, January 30, 2005
- Added FlipPolygonStrips option to correct the flipping of every-other polygon draw with *_STRIP OpenGL primitives.
BUILD
To build the OGLE.dll library with Visual Studio 2012, you must put this folder in the GLIntercept source tree as the following:
GLIntercept
├───3rdParty
├───Bin
├───Docs
├───Include
└───Src
├───Common
├───GLIConfig
├───Intermediate
├───MainLib
├───Plugins
│ └───OGLE <------------
│ ├───config
│ ├───docs
│ ├───mtl
│ └───Ptr
└───WorkSpaces