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dgis/OGLE-for-GLIntercept
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This is an adaptation of the plugin OGLE for the GLIntercept version 1.3.2 It run very well under Windows 7. I found the source code licenced under GPL version 2.0, here: http://web.archive.org/web/20100516151113/http://ogle.eyebeamresearch.org/download CHANGES Version 0.3c, March 16, 2015 - Update the MTL2 library from version 2.1.2-20 to 2.1.2-22 (http://www.osl.iu.edu/research/mtl/) - Compile with Visual Studio 2012 for GLIntercept version 1.3.2 with plugin API version 102. Version 0.3b, March 31, 2005 - Added CaptureTextureCoords option to enable capture of vertices' texture coordinates (UV). Version 0.2b, January 30, 2005 - Added FlipPolygonStrips option to correct the flipping of every-other polygon draw with *_STRIP OpenGL primitives. BUILD To build the OGLE.dll library with Visual Studio 2012, you must put this folder in the GLIntercept source tree as the following: GLIntercept ├───3rdParty ├───Bin ├───Docs ├───Include └───Src ├───Common ├───GLIConfig ├───Intermediate ├───MainLib ├───Plugins │ └───OGLE <------------ │ ├───config │ ├───docs │ ├───mtl │ └───Ptr └───WorkSpaces
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