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OpenLCB_Single_Thread

OpenLCB stack based on ArduinoIDE

**** 2024.09 This repository has been updated. ****

This repositiory has been updated:

(1) The debug system has been changed to functions: #define DEBUG Serial -- this will activate the debuggin statemtents, and direct them to the selected serial dP(x) will print uint8_t, uint16_t, uint32_t, char*. char, and F() strings, e.g. dP( (uint32_t)value ); dPH(x) will print uint8_t, uint16_t, uint32_t in HEX, e.g. dPH( (uint32_t)value ) dP(s,x) will print the string s and the value of x, e.g. dPS("The value of x is ", x);

(2) GCSerial: This will mock a CAN connection by converting OpenLCB messages to Gridconnect format and sending them via the serial connection, usually USB.

(3) Added PicoCan

(4) Added mock CAN via Wifi for Esp32 and PicoW This automatically will connect to a OpenLCB/LCC hub named openlcb-can, such as the JMRI one. For the ESP32, it will open an AP to obtain the local network.

Description

This repository is an implementation of the OpenLCB protocols, which is used by model railroads as a local control bus (LCB). OpenLCB uses the Consumer-Producer model which uses 'Events' to convey information from one node to another. OpenLCB has 'Datagrams' and 'Streams' for larger data transfer. In addition, it has messages for announcing nodes and their events, and other system messages. See: https://openlcb.org OpenLCB nodes are described by XML, called the CDI, which is held in the node and retrieved by tools, such as JMRI.

It is refresh of the original Arduino code base, developed by Dr. Bob Jacobsen. It uses a single-threaded model, with an initialization step and a endless loop to do the processing. These are the familiar setup() and loop() of the Arduino IDE. Much of the standard processing for OpenLCB protocols is handled by 'systems' code. This includes obtaining and managing an node Alias, receiving and vetting eventids, scheduling and sending eventids, CDI, configuration, Datagram management, etc.

The original codebase has been modified to make it easier for the developer to match a project's CDI xml to its internal memory structure, by making the two have parallel structures. In addition, eventid searching uses a sorted table index and a binary search. (David Harris and Alex Shepherd)

Platforms supported:

  • ATMega series, with MCP2515 CAN support;
  • AT90CAN series, with native CAN support;
  • TI Tiva series, with native CAN support;
  • Teensy series, with native CAN support;
  • ESP32, with native CAN supprt;
  • Pico and PicoW, with firmware CAN support.

In addition, individual nodes can be connected directly to a PC via USB allowing the use of JMRI and other software to program and trial them. This is demoed in the example sketches.

Using a specific platform requires downloading of the appropriate compiler support.

A platform can automagically selected in the processor.h file, allowing the same sketch to be used on multiple platforms.
-- Platform specific items are included in the processor.h file. -- Platform specific CAN lins are included by the processCAN.h file

NB: support for Nucleo boards is pending.

At this point, the example sketch OlcbBasicNode compiles in the supported platforms.

Changes:

  1. Added support for multiple processors: AVR/MCP2515, AT90CAN, Teensy, Tiva, ESP32, and Pico.
    • Each set of files specific to a CAN-processor is kept in its own directory.
    • The processor is automatically selected in the processor.h file, but can be selected by including the appropriate .h file.
    • Direct connection of one node via USB can be made by including the GCSerial.h file, and disabling the auto-select.
    • Debugging statements have now been implemented as a set of rint routines that are included or stubbed-out. These include dP(x), dPH(x), and dPS(s,y), where the first will print the value of x in decimal, the second in hex, and the third will print a string and then the value of x in decimal. In addition, the output can be directed to any hardware Serial prt by defining it in the "#define DEBUG Serialx" line. See the examples.
  2. A sorted eventIndex[] is used to speed eventID processing.
  3. Simplified the definition of CDI/xml for the node by matching a struct{} to the xml structure, see the example below.

e.g.: This CDI/xml, which self-describes a node to the system, having 8 channels with a pair of eventids each:

    <cdi>
        ...
        <group replication='8'>
        <name>Channels</name>
            <eventid><name>event0</name></eventid>
            <eventid><name>event1</name></eventid>
        </group>
        ...
    </cdi>

parallels this program structure:

    typedef struct {
        ...
        struct {
            EventID event0;
            EventID event1;
        } channels[8];
        ...
    } MemStruct;

In addition, EIDtab[] is constructed with offsets to every eventid in EEPROM, and its type: producer, consumer, or both.

  // ===== eventid Table =====
  //  Array of the offsets to every eventID in MemStruct/EEPROM/mem, and P/C flags
  //    -- each eventid needs to be identified as a consumer, a producer or both.  
  //    -- PEID = Producer-EID, CEID = Consumer, and PC = Producer/Consumer
  //    -- note matching references to MemStruct.  
       const EIDTab eidtab[NUM_EVENT] PROGMEM = {
        PEID(channels[0].event0),   PEID(channels[0].event1),  // 1st channel - input, ie producer
        PEID(channels[1].event0),   PEID(channels[1].event1),  // 2nd channel - input, ie producer
        PEID(channels[2].event0),   PEID(channels[2].event1),  // 3rd channel - input, ie producer
        PEID(channels[3].event0),   PEID(channels[3].event1),  // 4th channel - input, ie producer
        CEID(channels[4].event0),   CEID(channels[4].event1),  // 5th channel - output, ie consumer
        CEID(channels[5].event0),   CEID(channels[5].event1),  // 6th channel - output, ie consumer
        CEID(channels[6].event0),   CEID(channels[6].event1),  // 7th channel - output, ie consumer
        CEID(channels[7].event0),   CEID(channels[7].event1),  // 8th channel - output, ie consumer
      };

In this case, the first four pairs of eventids are producers, and the remaining are consumers. The type is used by internal processing to allow eventids produced by this node to be scheduled and sent, and to indentify received-eventids as being consumed by this node, and therefore passed to the application code.

Memory Model:

The underlying code handles most system needs, such as start-up and message receiving and transmission over the bus. The Flash/EEPROM contains node information that needs to be maintained across sessions. However, access to EEPROM is relatively slow, so some of its information is copied to RAM to speed-up processing of eventids.

Therfore, Eventids are read from eeprom into event[], and their location in EEPROM is held in EIDtab[], see above.

The eventids are effectively sorted into numerical indirectly by using a index called eventIndex[]. Binary search on eventIndex[] is then used to quickly match received-eventids to their entries in event[]. eventIndex[] indexes both event[] and EIDtab entries, which remain in their original order. Diagrammatically:

 eventIndex[]--->EIDtab[offset,flags]-->EEPROM
 eventIndex[]--->event[eventid]

This trades memory space for speed of processing.

In EEPROM/Flash:

Flash/EEPROM is laid out in accordance with Memstruct, which matches the CDI xml, see above. The Flash/EEPROM contains both fixed information, such as the nodeID, and updatable infromation, such as eventids and user descriptions.

In RAM:

events[] holds a copy of the node's eventids copied from EEPROM.
EIDtab[] holds the offsets to the eventids in Flash/EEPROM, this is built using Memstruct to calculate the eventid-offsets at compile-time.
eventIndex[] indexes into to event[] and EIDtab[] in ascending sorted order.

More about OpenLCB/LCC - what is it?

OpenLCB/LCC is a set of heirarchical protocols to let nodes talk to each other.
For more information on OpenLCB, see: OpenLCB.org
For protocol descriptions, see: Adopted LCC Documents

These protocols consist of:

  • Systems/Application Messaging
    These are the 'workhorse' messages on which most applications will be built, they are useful for sytems-messaging as well, and for building further systems-protocols.
    • PCE - Producer/Consumer Event Messages
      • These are unaddressed EventID messages.
      • They implement Producer/Consumer Events (64-bit)
      • EventIDs are globally unique 64-bit numbers.
      • These are one-to-many messages.
    • Datagram Messages
      • These are addressed messages containing up to 70-bytes of data in a single message.
      • These are one-to-one messages.
    • Stream Messages
      • These are addressed messages carrying unlimited data in multiple messages.
      • These are one-to-one messages.
  • Systems/Housekeeping
    These are the 'behind-the-scenes' protocols that enable and ensure the system's integrity.
    • Link - establishes and maintains the node's link to the network
      • Announces state of Node
      • Announcement of Intialization Complete
      • Announcement of Consumed- and Produced-eventIDs
      • NodeID reporting on request.
      • EventID reporting on request.
      • On the CAN-implementation, this also does alias assignment and maintenance;
    • SNIP - Simple Node Information Protocol
      • Provides a brief description of the node for UI Tools to use.
    • PIP - Protocol Identification Protocol
      • Defines which protocols the node uses, and it is reported as a bit-map.
    • CDI - Configuration Description Information
      • Reports the node's CDI/xml on request.
    • Memory Configuration
      • Reading and writing to the node's memory spaces, including Configuration, RAM and EEPROM spaces.
  • Additional Protocols
    These protocols extend the base-system.
    • Teaching -- teaching an eventID from one node to one, or many, others.
    • Traction Control -- train control.
    • Search -- allows identification of numeric train nodes (in development)
  • Additional Utility-Libraries
    These libraries implement useful functionality.
    • BG - Blue/Green -- node health indicators and system buttons.
    • ButtonLed -- implements controlling a button and LED from a single processor pin.

How the Above Translates to the Codebase

The 'codebase' is a set of libraries and functions that implement the basic protocols of OpenLCB/LCC.
Each protocol has corresponding code, usually in the form of a class, and implemented as a pair of *.h and *.cpp files.
The codebase tries to hide some of the complexity in #include files.

However, each protocol needs to have:

  • initialization, and
  • processing

For example there are some selected lines of code from the OlcbBasicNode example used for initialization:

  NodeID nodeid(5,1,1,1,3,255);    // This node's default ID; must be valid 
  const char SNII_const_data[] PROGMEM = "\001OpenLCB\000DPHOlcbBasicNode\0001.0\000" OlcbCommonVersion ; 
  uint8_t protocolIdentValue[6] = {0xD7,0x58,0x00,0,0,0};
  ButtonLed* buttons[] = { &pA,&pA,&pB,&pB,&pC,&pC,&pD,&pD };

Most of the processing is hidden as functions in the #include files, specifically OpenLcbCore.h, OpenLCBHeader.h and OpenLCBMid.h.

How Does the Application Interact with the Codebase?

The programmer of the Application must:

  • Decide what and how the new Application works, ie how eventids and other node variables are used to build the Application.
  • Choose the NodeID - this must be from a range controlled by the manufacturer - ie you.
  • Write the CDI/xml describing the node and its node-variables, including its eventIDs.
  • Write a MemStruct{} that matches the xml description.
  • Write code to flag each eventID as a Producer, Consumer, or Both into EIDtab[].
  • Write pceCallback() to process received eventIDs passed to it, ie eventIDs which are to be consumed, and causing whatever action is required, eg a LED being lit or extinguished.
  • Write produceFromInputs() which scans the node's inputs and, if appropriate, flags an evenItD to be sent.
  • Write userConfigWrite() which is called whenever a UI Tool writes to the node's memory. This code can then compare the memory address range of the change to the node's variables, and take whatever action is appropriate, e.g. update a servo position.
  • Write additional support and glue code for the Application.