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[Digitalstrom] Bugfixes/Improvements #8372
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code cosmetics logging Signed-off-by: Alexander Friese <[email protected]>
…ets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" Signed-off-by: Alexander Friese <[email protected]>
…exception and could even affect whole openhab instance. Signed-off-by: Alexander Friese <[email protected]>
…ss to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]>
Travis tests were successfulHey @alexf2015, |
Hilbrand
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Aug 31, 2020
kaikreuzer
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Aug 31, 2020
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Thanks!
andrewfg
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Aug 31, 2020
* added specific error handling for SSLHandshakeExecptions logging * Scene calls sometimes get lost, thus the scene state is invalid and gets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" * fixed a "loop" in restart process which resulted in a stack overflow exception and could even affect whole openhab instance. * this should fix openhab#8214 which is caused by a multi-threaded access to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]>
andrewfg
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Aug 31, 2020
* added specific error handling for SSLHandshakeExecptions logging * Scene calls sometimes get lost, thus the scene state is invalid and gets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" * fixed a "loop" in restart process which resulted in a stack overflow exception and could even affect whole openhab instance. * this should fix openhab#8214 which is caused by a multi-threaded access to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]>
andrewfg
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Aug 31, 2020
* added specific error handling for SSLHandshakeExecptions logging * Scene calls sometimes get lost, thus the scene state is invalid and gets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" * fixed a "loop" in restart process which resulted in a stack overflow exception and could even affect whole openhab instance. * this should fix openhab#8214 which is caused by a multi-threaded access to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]>
andrewfg
pushed a commit
to andrewfg/openhab-addons
that referenced
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Aug 31, 2020
* added specific error handling for SSLHandshakeExecptions logging * Scene calls sometimes get lost, thus the scene state is invalid and gets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" * fixed a "loop" in restart process which resulted in a stack overflow exception and could even affect whole openhab instance. * this should fix openhab#8214 which is caused by a multi-threaded access to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]>
DaanMeijer
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Sep 1, 2020
* added specific error handling for SSLHandshakeExecptions logging * Scene calls sometimes get lost, thus the scene state is invalid and gets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" * fixed a "loop" in restart process which resulted in a stack overflow exception and could even affect whole openhab instance. * this should fix openhab#8214 which is caused by a multi-threaded access to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]> Signed-off-by: Daan Meijer <[email protected]>
Thanks for this. I was investigating some issues and found out that you already solve them ! Awesome work ! |
CSchlipp
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Sep 12, 2020
* added specific error handling for SSLHandshakeExecptions logging * Scene calls sometimes get lost, thus the scene state is invalid and gets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" * fixed a "loop" in restart process which resulted in a stack overflow exception and could even affect whole openhab instance. * this should fix openhab#8214 which is caused by a multi-threaded access to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]>
markus7017
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Sep 19, 2020
* added specific error handling for SSLHandshakeExecptions logging * Scene calls sometimes get lost, thus the scene state is invalid and gets stuck. Therefore scene activation events should always trigger the activation logic, even if the internal state is already "active" * fixed a "loop" in restart process which resulted in a stack overflow exception and could even affect whole openhab instance. * this should fix openhab#8214 which is caused by a multi-threaded access to "pollingSchedulers" Signed-off-by: Alexander Friese <[email protected]>
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This PR addresses several issues/probems: