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[pulseaudio] Make the process method asynchronous #15179
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And use the new 'complete' system to signal core that the sound is fully played. Signed-off-by: Gwendal Roulleau <[email protected]>
lolodomo
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Jul 5, 2023
...lseaudio/src/main/java/org/openhab/binding/pulseaudio/internal/PulseaudioHandlerFactory.java
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...ng.pulseaudio/src/main/java/org/openhab/binding/pulseaudio/internal/PulseAudioAudioSink.java
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Apply code review Signed-off-by: Gwendal Roulleau <[email protected]>
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LGTM, thank you
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* [pulseaudio] Make the process method asynchronous And use the new 'complete' system to signal core that the sound is fully played. --------- Signed-off-by: Gwendal Roulleau <[email protected]>
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* [pulseaudio] Make the process method asynchronous And use the new 'complete' system to signal core that the sound is fully played. --------- Signed-off-by: Gwendal Roulleau <[email protected]> Signed-off-by: Matt Myers <[email protected]>
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* [pulseaudio] Make the process method asynchronous And use the new 'complete' system to signal core that the sound is fully played. --------- Signed-off-by: Gwendal Roulleau <[email protected]> Signed-off-by: Jørgen Austvik <[email protected]>
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Following some rewrite with openhab/openhab-core#3461
Implementation remark : I do not use AudioSinkSync or AudioSinkAsync as a base class because the PulseAudioAudioSink already extends another class. Separing concern does not seem a good idea as it breaks the symetry with AudioSource.