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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.30711.63 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LobbyCommands", "LobbyCommands\LobbyCommands.csproj", "{9F979001-0C3F-4028-97ED-1B058E72CEA4}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{9F979001-0C3F-4028-97ED-1B058E72CEA4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{9F979001-0C3F-4028-97ED-1B058E72CEA4}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{9F979001-0C3F-4028-97ED-1B058E72CEA4}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{9F979001-0C3F-4028-97ED-1B058E72CEA4}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {29697D01-9B19-43CD-9BDB-4620FFAE4B58} | ||
EndGlobalSection | ||
EndGlobal |
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using System; | ||
using System.Linq; | ||
using System.Threading.Tasks; | ||
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using Impostor.Api.Events; | ||
using Impostor.Api.Innersloth; | ||
using Impostor.Api.Events.Player; | ||
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using Microsoft.Extensions.Logging; | ||
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namespace LobbyCommands | ||
{ | ||
public class GameEventListener : IEventListener | ||
{ | ||
readonly ILogger<LobbyCommandsPlugin> _logger; | ||
readonly string[] _mapNames = Enum.GetNames(typeof(MapTypes)); | ||
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public GameEventListener(ILogger<LobbyCommandsPlugin> logger) => _logger = logger; | ||
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[EventListener] | ||
public async ValueTask OnPlayerChat(IPlayerChatEvent e) | ||
{ | ||
if (e.Game.GameState != GameStates.NotStarted || !e.Message.StartsWith("/") || !e.ClientPlayer.IsHost) | ||
return; | ||
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_logger.LogInformation($"Attempting to evaluate command from {e.PlayerControl.PlayerInfo.PlayerName} on {e.Game.Code.Code}. Message was: {e.Message}"); | ||
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string[] parts = e.Message[1..].Split(" "); | ||
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switch (parts[0]) | ||
{ | ||
case "impostors": | ||
if (parts.Length == 1) | ||
{ | ||
await e.PlayerControl.SendChatAsync($"Please specify the number of impostors."); | ||
return; | ||
} | ||
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if (int.TryParse(parts[1], out int num)) | ||
{ | ||
num = Math.Clamp(num, 1, 3); | ||
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await e.PlayerControl.SendChatAsync($"Setting the number of impostors to {num}"); | ||
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e.Game.Options.NumImpostors = num; | ||
await e.Game.SyncSettingsAsync(); | ||
} | ||
else | ||
await e.PlayerControl.SendChatAsync($"Unable to convert '{parts[1]}' to a number!"); | ||
break; | ||
case "map": | ||
if (parts.Length == 1) | ||
{ | ||
await e.PlayerControl.SendChatAsync($"Please specify the map. Accepted values: {string.Join(", ", _mapNames)}"); | ||
return; | ||
} | ||
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if (!_mapNames.Any(name => name.ToUpperInvariant() == parts[1].ToUpperInvariant())) | ||
{ | ||
await e.PlayerControl.SendChatAsync($"Unknown map. Accepted values: {string.Join(", ", _mapNames)}"); | ||
return; | ||
} | ||
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MapTypes map = Enum.Parse<MapTypes>(parts[1], true); | ||
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await e.PlayerControl.SendChatAsync($"Setting map to {map}"); | ||
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e.Game.Options.Map = map; | ||
await e.Game.SyncSettingsAsync(); | ||
break; | ||
default: | ||
_logger.LogInformation($"Unknown command {parts[0]} from {e.PlayerControl.PlayerInfo.PlayerName} on {e.Game.Code.Code}."); | ||
break; | ||
} | ||
} | ||
} | ||
} |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<TargetFramework>netstandard2.1</TargetFramework> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="5.0.0" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="Impostor.Api" Version="1.2.2-ci.115" /> | ||
</ItemGroup> | ||
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</Project> |
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using System; | ||
using System.Threading.Tasks; | ||
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using Impostor.Api.Plugins; | ||
using Impostor.Api.Events.Managers; | ||
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using Microsoft.Extensions.Logging; | ||
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namespace LobbyCommands | ||
{ | ||
[ImpostorPlugin( | ||
package: "uk.ol48.lobbycommands", | ||
name: "Lobby Commands", | ||
author: "oliver4888", | ||
version: "1.0.0")] | ||
public class LobbyCommandsPlugin : PluginBase | ||
{ | ||
readonly ILogger<LobbyCommandsPlugin> _logger; | ||
readonly IEventManager _eventManager; | ||
IDisposable _unregister; | ||
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public LobbyCommandsPlugin(ILogger<LobbyCommandsPlugin> logger, IEventManager eventManager) | ||
{ | ||
_logger = logger; | ||
_eventManager = eventManager; | ||
} | ||
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public override ValueTask EnableAsync() | ||
{ | ||
_unregister = _eventManager.RegisterListener(new GameEventListener(_logger)); | ||
return default; | ||
} | ||
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public override ValueTask DisableAsync() | ||
{ | ||
_unregister.Dispose(); | ||
return default; | ||
} | ||
} | ||
} |