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improve: use Map#computeIfAbsent for getting/initializing PlayerEditor #160

improve: use Map#computeIfAbsent for getting/initializing PlayerEditor

improve: use Map#computeIfAbsent for getting/initializing PlayerEditor #160

Workflow file for this run

name: Java CI
on: [push, pull_request]
jobs:
build-java-21:
uses: okocraft/workflows/.github/workflows/maven.yml@v1
with:
java-version: '21'
package-name: ArmorStandEditor-Build-${{ github.run_number }}