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Installer Crashes #995
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check if you have your GPU drivers installed and that your GPU supports On Thu, Dec 18, 2014 at 8:19 PM, misterborden [email protected]
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using linux on the same hardware works as far as I know On Thu, Dec 18, 2014 at 8:46 PM, Juan Linietsky [email protected] wrote:
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Yeah, it only lists DirectX 10, no OpenGL (it's an old Intel G41 Express) I assume I would need a new video card to run the editor? |
Update: I ran an OpenGL test utility and it does support 2.1; but when I ran the rendering tests, it crashed. Sigh. |
yeah old intel cards do not support the full GL spec or have really buggy On Thu, Dec 18, 2014 at 10:53 PM, misterborden [email protected]
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I updated the drivers to the latest version and still no joy. Looks like a dead end with this system. Thanks for responding. |
I finally got around to installing a low-end Radeon card that supports OpenGL 4.1 and now Godot runs fine. Thanks. |
godot_win64-1.0stable.exe crashes almost immediately. Win7 gives the following info:
Problem signature:
Problem Event Name: APPCRASH
Application Name: godot_win64-1.0stable.exe
Application Version: 0.0.0.0
Application Timestamp: 548f46fa
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Code: c0000005
Exception Offset: 00000000
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 4105
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
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