Fonts: Support for controling font rasterization density (aka. DPI) #6925
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This is backport of an extension that adds an ability to control font rasterization density.
Rasterization density allow to increase size of the rendered glyphs aka. their size on the atlas texture while keeping metrics intact.
I found myself redoing this a few times now, so maybe people will find that useful too.
Earlier I was hijacking OversampleH/V for that purpose, but this time I went with adding separate variable that control this behavior.
Works with both FreeType and built-in stb_truetype atlas generators.
This does aid with on form of DPI support when one utilize
io.DisplayFramebufferScale
, seting same scalle while regenerating font atlas inImFontConfig
remove need to touch global font scale and/or individual font scale.