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go/storage/mkvs: Add overlay tree to support rolling back state
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go/storage/mkvs: Add overlay tree to support rolling back state |
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package urkel | ||
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import ( | ||
"context" | ||
"fmt" | ||
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"github.com/oasislabs/oasis-core/go/storage/mkvs/urkel/node" | ||
"github.com/oasislabs/oasis-core/go/storage/mkvs/urkel/syncer" | ||
) | ||
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var _ OverlayTree = (*treeOverlay)(nil) | ||
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type treeOverlay struct { | ||
inner Tree | ||
overlay Tree | ||
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dirty map[string]bool | ||
} | ||
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// NewOverlay creates a new key-value tree overlay that holds all updates in memory and only commits | ||
// them if requested. This can be used to create snapshots that can be discarded. | ||
// | ||
// While updates (inserts, removes) are stored in the overlay, reads are not cached in the overlay | ||
// as the inner tree has its own cache and double caching makes less sense. | ||
// | ||
// The overlay is not safe for concurrent use. | ||
func NewOverlay(inner Tree) OverlayTree { | ||
return &treeOverlay{ | ||
inner: inner, | ||
overlay: New(nil, nil, WithoutWriteLog()), | ||
dirty: make(map[string]bool), | ||
} | ||
} | ||
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// Implements KeyValueTree. | ||
func (o *treeOverlay) Insert(ctx context.Context, key []byte, value []byte) error { | ||
err := o.overlay.Insert(ctx, key, value) | ||
if err != nil { | ||
return err | ||
} | ||
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o.dirty[string(key)] = true | ||
return nil | ||
} | ||
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// Implements KeyValueTree. | ||
func (o *treeOverlay) Get(ctx context.Context, key []byte) ([]byte, error) { | ||
// For dirty values, check the overlay. | ||
if o.dirty[string(key)] { | ||
return o.overlay.Get(ctx, key) | ||
} | ||
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// Otherwise fetch from inner tree. | ||
return o.inner.Get(ctx, key) | ||
} | ||
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// Implements KeyValueTree. | ||
func (o *treeOverlay) RemoveExisting(ctx context.Context, key []byte) ([]byte, error) { | ||
// For dirty values, remove from the overlay. | ||
if o.dirty[string(key)] { | ||
return o.overlay.RemoveExisting(ctx, key) | ||
} | ||
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value, err := o.inner.Get(ctx, key) | ||
if err != nil { | ||
return nil, err | ||
} | ||
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// Do not treat a value as dirty if it was not dirty before and did not exist in the inner tree. | ||
if value != nil { | ||
o.dirty[string(key)] = true | ||
} | ||
return value, nil | ||
} | ||
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// Implements KeyValueTree. | ||
func (o *treeOverlay) Remove(ctx context.Context, key []byte) error { | ||
// Since we don't care about the previous value, we can just record an update. | ||
o.dirty[string(key)] = true | ||
return o.overlay.Remove(ctx, key) | ||
} | ||
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// Implements KeyValueTree. | ||
func (o *treeOverlay) NewIterator(ctx context.Context, options ...IteratorOption) Iterator { | ||
return &treeOverlayIterator{ | ||
tree: o, | ||
inner: o.inner.NewIterator(ctx, options...), | ||
overlay: o.overlay.NewIterator(ctx), | ||
} | ||
} | ||
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// Implements OverlayTree. | ||
func (o *treeOverlay) Commit(ctx context.Context) error { | ||
it := o.overlay.NewIterator(ctx) | ||
defer it.Close() | ||
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// Insert all items present in the overlay. | ||
for it.Rewind(); it.Valid(); it.Next() { | ||
if err := o.inner.Insert(ctx, it.Key(), it.Value()); err != nil { | ||
return err | ||
} | ||
delete(o.dirty, string(it.Key())) | ||
} | ||
if it.Err() != nil { | ||
return it.Err() | ||
} | ||
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// Any remaining dirty items must have been removed. | ||
for key := range o.dirty { | ||
if err := o.inner.Remove(ctx, []byte(key)); err != nil { | ||
return err | ||
} | ||
} | ||
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return nil | ||
} | ||
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// Implements ClosableTree. | ||
func (o *treeOverlay) Close() { | ||
if o.inner == nil { | ||
return | ||
} | ||
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o.overlay.Close() | ||
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o.inner = nil | ||
o.overlay = nil | ||
o.dirty = nil | ||
} | ||
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type treeOverlayIterator struct { | ||
tree *treeOverlay | ||
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inner Iterator | ||
overlay Iterator | ||
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key node.Key | ||
value []byte | ||
} | ||
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func (it *treeOverlayIterator) Valid() bool { | ||
// If either iterator is valid, the merged iterator is valid. | ||
return it.inner.Valid() || it.overlay.Valid() | ||
} | ||
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func (it *treeOverlayIterator) Err() error { | ||
// If either iterator has an error, the merged iterator has an error. | ||
if err := it.inner.Err(); err != nil { | ||
return err | ||
} | ||
if err := it.overlay.Err(); err != nil { | ||
return err | ||
} | ||
return nil | ||
} | ||
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func (it *treeOverlayIterator) Rewind() { | ||
it.inner.Rewind() | ||
it.overlay.Rewind() | ||
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it.updateIteratorPosition() | ||
} | ||
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func (it *treeOverlayIterator) Seek(key node.Key) { | ||
it.inner.Seek(key) | ||
it.overlay.Seek(key) | ||
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it.updateIteratorPosition() | ||
} | ||
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func (it *treeOverlayIterator) Next() { | ||
if !it.overlay.Valid() || it.inner.Key().Compare(it.overlay.Key()) <= 0 { | ||
// Key of inner iterator is smaller or equal than the key of the overlay iterator. | ||
it.inner.Next() | ||
} else { | ||
// Key of inner iterator is greater than the key of the overlay iterator. | ||
it.overlay.Next() | ||
} | ||
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it.updateIteratorPosition() | ||
} | ||
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func (it *treeOverlayIterator) updateIteratorPosition() { | ||
// Skip over any dirty entries from the inner iterator. | ||
for it.inner.Valid() && it.tree.dirty[string(it.inner.Key())] { | ||
it.inner.Next() | ||
} | ||
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iKey := it.inner.Key() | ||
oKey := it.overlay.Key() | ||
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if it.inner.Valid() && (!it.overlay.Valid() || iKey.Compare(oKey) < 0) { | ||
// Key of inner iterator is smaller than the key of the overlay iterator. | ||
it.key = iKey | ||
it.value = it.inner.Value() | ||
} else if it.overlay.Valid() { | ||
// Key of overlay iterator is smaller than or equal to the key of the inner iterator. | ||
it.key = oKey | ||
it.value = it.overlay.Value() | ||
} else { | ||
// Both iterators are invalid. | ||
it.key = nil | ||
it.value = nil | ||
} | ||
} | ||
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func (it *treeOverlayIterator) Key() node.Key { | ||
return it.key | ||
} | ||
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func (it *treeOverlayIterator) Value() []byte { | ||
return it.value | ||
} | ||
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func (it *treeOverlayIterator) GetProof() (*syncer.Proof, error) { | ||
panic(fmt.Errorf("tree overlay: proofs are not supported")) | ||
} | ||
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func (it *treeOverlayIterator) GetProofBuilder() *syncer.ProofBuilder { | ||
panic(fmt.Errorf("tree overlay: proofs are not supported")) | ||
} | ||
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func (it *treeOverlayIterator) Close() { | ||
it.inner.Close() | ||
it.overlay.Close() | ||
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it.key = nil | ||
it.value = nil | ||
it.tree = nil | ||
} |
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