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misc vcxproj changes
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- prevent imgui_demo from being compiled
- add screen_cartographer_account_manager_strings as include
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Berthalamew committed Dec 5, 2024
1 parent 6ba58ac commit b29c0d8
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Showing 2 changed files with 2 additions and 10 deletions.
5 changes: 1 addition & 4 deletions xlive/Project_Cartographer.vcxproj
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Expand Up @@ -221,10 +221,6 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="3rdparty\imgui\imgui_demo.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="3rdparty\imgui\imgui_draw.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
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<ClInclude Include="Blam\Engine\interface\screens\screen_squad_settings.h" />
<ClInclude Include="Blam\Engine\interface\screens\screen_variant_game_engine_type.h" />
<ClInclude Include="Blam\Engine\interface\screens\screen_video_settings.h" />
<ClInclude Include="Blam\Engine\interface\screens\screen_cartographer_account_manager_strings.h" />
<ClInclude Include="Blam\Engine\interface\signal_slot.h" />
<ClInclude Include="Blam\Engine\interface\user_interface.h" />
<ClInclude Include="Blam\Engine\interface\user_interface_bitmap_block.h" />
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7 changes: 1 addition & 6 deletions xlive/Project_Cartographer.vcxproj.filters
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Expand Up @@ -10,7 +10,6 @@
<ClCompile Include="Blam\Engine\networking\transport\network_channel.cpp" />
<ClCompile Include="Blam\Engine\networking\transport\network_observer.cpp" />
<ClCompile Include="Blam\Engine\Networking\Session\NetworkSession.cpp" />
<ClCompile Include="H2MOD\Tags\TagInterface.cpp" />
<ClCompile Include="H2MOD\Modules\Shell\ServerConsole.cpp" />
<ClCompile Include="Util\log.cpp" />
<ClCompile Include="XLive\Cryptography\Rc4.cpp" />
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<ClCompile Include="Blam\Engine\physics\physics_constants.cpp" />
<ClCompile Include="Blam\Engine\objects\objects.cpp" />
<ClCompile Include="H2MOD\EngineHooks\EngineHooks.cpp" />
<ClCompile Include="H2MOD\Modules\KantTesting\KantTesting.cpp" />
<ClCompile Include="H2MOD\Modules\GamePhysics\Patches\MeleeFix.cpp" />
<ClCompile Include="Blam\Engine\physics\character_physics_mode_melee.cpp" />
<ClCompile Include="H2MOD\Modules\GamePhysics\Patches\ProjectileFix.cpp" />
Expand All @@ -99,7 +97,6 @@
<ClCompile Include="3rdparty\imgui\backends\imgui_impl_dx9.cpp" />
<ClCompile Include="3rdparty\imgui\backends\imgui_impl_win32.cpp" />
<ClCompile Include="3rdparty\imgui\imgui.cpp" />
<ClCompile Include="3rdparty\imgui\imgui_demo.cpp" />
<ClCompile Include="3rdparty\imgui\imgui_draw.cpp" />
<ClCompile Include="3rdparty\imgui\imgui_tables.cpp" />
<ClCompile Include="3rdparty\imgui\imgui_widgets.cpp" />
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<ClInclude Include="Blam\Engine\networking\transport\network_observer.h" />
<ClInclude Include="Blam\Engine\Networking\Session\NetworkSession.h" />
<ClInclude Include="H2MOD\Modules\Shell\ServerConsole.h" />
<ClInclude Include="H2MOD\Tags\TagInterface.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="Util\SimpleIni.h" />
<ClInclude Include="XLive\Cryptography\Rc4.h" />
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<ClInclude Include="Blam\Engine\physics\physics_constants.h" />
<ClInclude Include="H2MOD\Modules\EventHandler\EventHandler.hpp" />
<ClInclude Include="H2MOD\EngineHooks\EngineHooks.h" />
<ClInclude Include="H2MOD\Modules\KantTesting\KantTesting.h" />
<ClInclude Include="H2MOD\Modules\GamePhysics\Patches\MeleeFix.h" />
<ClInclude Include="Blam\Engine\physics\character_physics_mode_melee.h" />
<ClInclude Include="H2MOD\Modules\GamePhysics\Patches\ProjectileFix.h" />
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<ClInclude Include="Blam\Engine\networking\panorama\panorama_user_history.h" />
<ClInclude Include="Blam\Engine\networking\panorama\panorama_presence.h" />
<ClInclude Include="Blam\Engine\game\game_results.h" />
<ClInclude Include="Blam\Engine\interface\user_interface_headers.h" />
<ClInclude Include="Blam\Engine\interface\screens\screen_cartographer_account_manager.h" />
<ClInclude Include="Blam\Engine\interface\screens\screen_cartographer_menus.h" />
<ClInclude Include="Blam\Engine\interface\screens\screen_brightness_menu.h" />
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<ClInclude Include="Blam\Engine\objects\crates.h" />
<ClInclude Include="Blam\Engine\sound\sound_classes.h" />
<ClInclude Include="Blam\Engine\devices\device_controls.h" />
<ClInclude Include="Blam\Engine\interface\screens\screen_cartographer_account_manager_strings.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources\Resource.rc" />
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