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HTTP agent: remove excess calls to removeSocket #4172

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davidvgalbraith
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socket.destroy() triggers a 'close' event from the socket
which triggers the onClose handler of HTTPAgent which calls
self.removeSocket(). So by calling self.removeSocket() prior
to socket.destroy() we end up with two calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating
a new socket. So if there are pending requests, each time
a request completes, we tear down one socket and create two
more. So the total number of sockets grows exponentially and
without regard for any maxSockets settings. This was noticed in
#4050. Let's get rid of the extra calls to removeSocket

so we only call it once per completed request.

@r-52 r-52 added the http Issues or PRs related to the http subsystem. label Dec 6, 2015
@mscdex
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mscdex commented Dec 6, 2015

CI was all green except unrelated, flaky tests on Windows and pi1-raspbian-wheezy had this test failure:

not ok 46 test-http-agent-maxsockets-regress-4050.js
# events.js:143
#       throw er; // Unhandled 'error' event
#       ^
# 
# Error: socket hang up
#     at createHangUpError (_http_client.js:210:15)
#     at Socket.socketCloseListener (_http_client.js:242:23)
#     at emitOne (events.js:84:20)
#     at Socket.emit (events.js:171:7)
#     at TCP._onclose (net.js:470:12)

I'm not sure if it's a flaky test or what?

@davidvgalbraith
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Found it -- calling abort() on a request before it has triggered the response event gives you a socket hangup. Replacing that flimsy timeout with a response event handler ought to make it bulletproof.

@davidvgalbraith
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Hey! Been a few days, anything else I can do to give this one a kick?

@mscdex
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mscdex commented Dec 10, 2015

@mscdex
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mscdex commented Dec 10, 2015

LGTM, the couple of tests that did fail are known to be flaky.

@jasnell
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jasnell commented Dec 11, 2015

@nodejs/http

@jasnell
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jasnell commented Dec 11, 2015

LGTM but would like additional review from @nodejs/http

@indutny
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indutny commented Dec 11, 2015

I see one possible problem here. close event is emitted on a next libuv tick. But considering that the .sockets is used just for bookkeeping, it should be safe.

LGTM

@dougwilson
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LGTM

@davidvgalbraith
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Universal acclaim! Let's get this in?

@davidvgalbraith
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Bump! (hope it's not too pestilential to bump)

@indutny
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indutny commented Dec 21, 2015

@davidvgalbraith I would like to land this patch, but may I ask you to review this contributing guidelines first: https://github.com/nodejs/node/blob/master/CONTRIBUTING.md#step-3-commit, and make sure that the commit log matches them?

Namely there are at least two issues with the messages right now:

Cheers!

socket.destroy() triggers a 'close' event from the socket which triggers
the onClose handler of HTTPAgent which calls self.removeSocket(). So by
calling self.removeSocket() prior to socket.destroy() we end up with two
calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating a new socket.
So if there are pending requests, each time a request completes, we tear
down one socket and create two more. So the total number of sockets grows
exponentially and without regard for any maxSockets settings. This was
noticed in nodejs#4050. Let's get rid of
the extra calls to removeSocket so we only call it once per completed
request.
@davidvgalbraith
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Ok, I changed the subsystem in the title to HTTP and made the body lines ~72 characters each.

@indutny
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indutny commented Dec 21, 2015

Landed in 6e11e22, thank you!

@indutny indutny closed this Dec 21, 2015
indutny pushed a commit that referenced this pull request Dec 21, 2015
socket.destroy() triggers a 'close' event from the socket which triggers
the onClose handler of HTTPAgent which calls self.removeSocket(). So by
calling self.removeSocket() prior to socket.destroy() we end up with two
calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating a new socket.
So if there are pending requests, each time a request completes, we tear
down one socket and create two more. So the total number of sockets grows
exponentially and without regard for any maxSockets settings. This was
noticed in #4050. Let's get rid of
the extra calls to removeSocket so we only call it once per completed
request.

PR-URL: #4172
Reviewed-By: Brian White <[email protected]>
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Fedor Indutny <[email protected]>
Fishrock123 pushed a commit to Fishrock123/node that referenced this pull request Dec 22, 2015
socket.destroy() triggers a 'close' event from the socket which triggers
the onClose handler of HTTPAgent which calls self.removeSocket(). So by
calling self.removeSocket() prior to socket.destroy() we end up with two
calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating a new socket.
So if there are pending requests, each time a request completes, we tear
down one socket and create two more. So the total number of sockets grows
exponentially and without regard for any maxSockets settings. This was
noticed in nodejs#4050. Let's get rid of
the extra calls to removeSocket so we only call it once per completed
request.

PR-URL: nodejs#4172
Reviewed-By: Brian White <[email protected]>
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Fedor Indutny <[email protected]>
Fishrock123 pushed a commit to Fishrock123/node that referenced this pull request Jan 6, 2016
socket.destroy() triggers a 'close' event from the socket which triggers
the onClose handler of HTTPAgent which calls self.removeSocket(). So by
calling self.removeSocket() prior to socket.destroy() we end up with two
calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating a new socket.
So if there are pending requests, each time a request completes, we tear
down one socket and create two more. So the total number of sockets grows
exponentially and without regard for any maxSockets settings. This was
noticed in nodejs#4050. Let's get rid of
the extra calls to removeSocket so we only call it once per completed
request.

PR-URL: nodejs#4172
Reviewed-By: Brian White <[email protected]>
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Fedor Indutny <[email protected]>
MylesBorins pushed a commit that referenced this pull request Jan 13, 2016
socket.destroy() triggers a 'close' event from the socket which triggers
the onClose handler of HTTPAgent which calls self.removeSocket(). So by
calling self.removeSocket() prior to socket.destroy() we end up with two
calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating a new socket.
So if there are pending requests, each time a request completes, we tear
down one socket and create two more. So the total number of sockets grows
exponentially and without regard for any maxSockets settings. This was
noticed in #4050. Let's get rid of
the extra calls to removeSocket so we only call it once per completed
request.

PR-URL: #4172
Reviewed-By: Brian White <[email protected]>
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Fedor Indutny <[email protected]>
MylesBorins pushed a commit that referenced this pull request Jan 19, 2016
socket.destroy() triggers a 'close' event from the socket which triggers
the onClose handler of HTTPAgent which calls self.removeSocket(). So by
calling self.removeSocket() prior to socket.destroy() we end up with two
calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating a new socket.
So if there are pending requests, each time a request completes, we tear
down one socket and create two more. So the total number of sockets grows
exponentially and without regard for any maxSockets settings. This was
noticed in #4050. Let's get rid of
the extra calls to removeSocket so we only call it once per completed
request.

PR-URL: #4172
Reviewed-By: Brian White <[email protected]>
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Fedor Indutny <[email protected]>
@MylesBorins MylesBorins mentioned this pull request Jan 19, 2016
scovetta pushed a commit to scovetta/node that referenced this pull request Apr 2, 2016
socket.destroy() triggers a 'close' event from the socket which triggers
the onClose handler of HTTPAgent which calls self.removeSocket(). So by
calling self.removeSocket() prior to socket.destroy() we end up with two
calls to self.removeSocket().

If there are pending requests, removeSocket ends up creating a new socket.
So if there are pending requests, each time a request completes, we tear
down one socket and create two more. So the total number of sockets grows
exponentially and without regard for any maxSockets settings. This was
noticed in nodejs#4050. Let's get rid of
the extra calls to removeSocket so we only call it once per completed
request.

PR-URL: nodejs#4172
Reviewed-By: Brian White <[email protected]>
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Fedor Indutny <[email protected]>
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7 participants