-
Notifications
You must be signed in to change notification settings - Fork 29.8k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Refactor Timers #4007
Refactor Timers #4007
Conversation
list = new Timer(); | ||
if (unrefed) list.unref(); | ||
list._unrefed = unrefed; |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
There is possibly a better way of doing this.
In a nutshell we need to be able to tell if a specific list (TimerWrap) is (supposed to be) unrefed or not.
I'm not to worried about people messing with these top-level handles from C++ though.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Could just store a reference to lists
so just have one-line delete
instead of branch down there?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Make sure you add _unrefed = false
or similar to the Timer constructor, or you're mutating the object map.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@alexlamsl like maybe _parent
?
@trevnorris good catch.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actually, that doesn't apply to Timer
, this sets it on the list
not the timer itself. :)
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@Fishrock123 yes _parent
sounds good, then down below you can do delete list._parent[msecs];
instead of
if (list._unrefed) {
delete unrefedLists[msecs];
} else {
delete refedLists[msecs];
}
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@Fishrock123 isn't list
a Timer
object, as declared a few lines above?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@alexlamsl Ah, I thought he was referring to Timeout
. This is a TimerWrap
, imported as Timer
.
@trevnorris were you referring to Timer
, as in TimerWrap
, or Timeout
?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
list = new Timer(); // <- whatever object is returned from here
EDIT: nm. forgot that Timer
comes from node::TimerWrap::New()
in src/timer_wrap.cc
.
@sup & @beaugunderson Thanks, Atom's spelling detection isn't very good unfortunately. :( |
@Fishrock123 overall, i have to say i'm very impressed. if only all lib files were documented this well... the only thing i'd suggest is maybe having a kind of difficulty rating referring to how complex and hard to understand the code and the explaining comments are. sadly, you can't easily explain some things :( but that's just an idea, and would maybe make more sense if, well, all lib files were documented this well. LGTM once the spelling errors are fixed ^^ |
|
||
// Object maps containing linked lists of timers, keyed and sorted by their | ||
// duration in miliseconds. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
typo: mili → milli
This is awesome. The resulting code is much easier to understand. The comments are helpful too. |
const msecs = item._idleTimeout; | ||
if (msecs < 0 || msecs === undefined) return; | ||
|
||
item._idleStart = Timer.now(); | ||
|
||
var list; | ||
const lists = unrefed ? unrefedLists : refedLists; | ||
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Why not var list = lists[msecs]
and save a branch clause below?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It might not exist yet, so we need to be able to check that make a new one if it does not exist yet.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
What I meant is instead of
var list;
const lists = ...;
if (lists[msecs]) {
list = lists[msecs];
} else {
...
}
How about
const lists = ...;
var list = lists[msecs];
if (!list) {
...
}
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Ah, that sounds good, yeah.
2e798fa
to
45c2266
Compare
This is incorrect, I am wrong. @piscisaureus was right about the efficiency of the regular timers impl. Heck, even after all of this I still didn't clue 100% into why this was supposed to be so efficient.
Example:You only ever need to append to a list of timers scheduled for 50ms because even if you schedule two timers at the same time, none will ever be sooner than that timeout time, or an existing timeout, within that 50ms list. On timeout, we only need to check the start of the list for timers that need to timeout. This is because all of those timers will only ever have a 50ms timeout, and so any timers past the first one that we don't need to timeout yet will also have a due date later than the current timeout, since they are all 50ms and must have been scheduled later than we first timed out. |
I have now updated the PR with comments now correctly describing how exactly it works. All operations in the JavaScript layer are virtually constant time. What we have effectively acts as a timer wheel. I do not think it is possible to make a better overall implementation. |
// is complete, but not by using whatever domain was left over | ||
// when the timeout threw its exception. | ||
var oldDomain = process.domain; | ||
process.domain = null; |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
At first sight, it seems that not setting process.domain
to null
would break test/parallel/test-domain-exit-dispose-again.js
now that #3990 landed.
@misterdjules hmmm, let's find out: CI rebased onto |
@misterdjules Indeed. New CI: https://ci.nodejs.org/job/node-test-pull-request/867/ |
if (!timer._onTimeout) continue; | ||
|
||
var domain = timer.domain; | ||
if (domain) { | ||
|
||
// v0.4 compatibility: if the timer callback throws and the |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This comment is obsolete, and doesn't describe the current state of the code base. It seems that this PR is a good opportunity to remove it.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Noted, I'll take a look at it in detail.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
So good, well done on making it to landing @Fishrock123! I now crown you the new king of timers 👑, we know who to send people to when they have questions. |
In generally I think this should actually be safe for both LTS and v5 but I'd like to see it sit for a bit to be sure there are no hidden regressions in here (there shouldn't be, I just prefer to be conservative about it). |
oh, and yes, great job @Fishrock123 ... this is good stuff. |
Consolidates the implementation of regular and internal (_unrefActive) timers. Also includes a couple optimizations: - Isolates the try/catch from listOnTimeout() in a new tryOnTimeout(). - Uses a TimersList constructor as the base for linkedlists. Additionally includes other cleanup and clarification, such as a rename of "Timer" to "TimerWrap". PR-URL: #4007 Reviewed-By: Rod Vagg <[email protected]> Reviewed-By: Trevor Norris <[email protected]> Reviewed-By: Julien Gilli <[email protected]> Reviewed-By: Chris Dickinson <[email protected]>
Describes the How and Why of the timers implementation, as well as adding comments in spots that should allow for an easier understanding about what is going on. The timers implementation is very efficient, at a cost. That cost is readable understandability, and this aims to improve that. PR-URL: #4007 Reviewed-By: Rod Vagg <[email protected]> Reviewed-By: Trevor Norris <[email protected]> Reviewed-By: Julien Gilli <[email protected]> Reviewed-By: Chris Dickinson <[email protected]>
Consolidates the implementation of regular and internal (_unrefActive) timers. Also includes a couple optimizations: - Isolates the try/catch from listOnTimeout() in a new tryOnTimeout(). - Uses a TimersList constructor as the base for linkedlists. Additionally includes other cleanup and clarification, such as a rename of "Timer" to "TimerWrap". PR-URL: #4007 Reviewed-By: Rod Vagg <[email protected]> Reviewed-By: Trevor Norris <[email protected]> Reviewed-By: Julien Gilli <[email protected]> Reviewed-By: Chris Dickinson <[email protected]>
Describes the How and Why of the timers implementation, as well as adding comments in spots that should allow for an easier understanding about what is going on. The timers implementation is very efficient, at a cost. That cost is readable understandability, and this aims to improve that. PR-URL: #4007 Reviewed-By: Rod Vagg <[email protected]> Reviewed-By: Trevor Norris <[email protected]> Reviewed-By: Julien Gilli <[email protected]> Reviewed-By: Chris Dickinson <[email protected]>
@Fishrock123 as This is in no ways a final decision and if you believe they should land we should discuss it in the next LTS meeting. Thanks for the hard work on these changes! |
@thealphanerd While this looks large, the impact on running programs is minimal but mostly positive. |
@Fishrock123 would you be willing to open an issue on the LTS repo about the various timers changes for v4? |
Commit 1
Consolidates the implementation of regular and internal (_unrefActive)
timers.
Includes an optimization for listOnTimeout() that previously only
internal timers had. (_runOnTimeout)
Also includes some minor other cleanup.
Commit 2
Describes the How and Why of the timers implementation, as well as
adding comments in spots that should allow for an easier understanding
of what is going on.
The timers implementation is very efficient, at a cost.
That cost is readable understandability, and this aims to improve that.
cc @bnoordhuis / @piscisaureus / @trevnorris / @misterdjules / etc?
This attempts to improve the timers implementation by consolidating the internal and regular timer logic.
I have not yet run performance testing / profiling on this, so feel free to help me out there if you are able to but I will hopefully be able to get to it shortly.
Tests pass locally, CI: https://ci.nodejs.org/job/node-test-commit/1237/
cc @nodejs/documentation and @nodejs/inclusivity I'd like thoughts on the format of the comments and their content and if they fit in well as code comments, as well as how understandable this is to people who are unfamiliar with the code.