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src: handle empty Maybe(Local) in node_util.cc #33867

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22 changes: 11 additions & 11 deletions src/node_util.cc
Original file line number Diff line number Diff line change
Expand Up @@ -148,25 +148,25 @@ static void GetHiddenValue(const FunctionCallbackInfo<Value>& args) {
CHECK(args[1]->IsUint32());
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Local<Object> obj = args[0].As<Object>();
auto index = args[1]->Uint32Value(env->context()).FromJust();
auto private_symbol = IndexToPrivateSymbol(env, index);
auto maybe_value = obj->GetPrivate(env->context(), private_symbol);

args.GetReturnValue().Set(maybe_value.ToLocalChecked());
uint32_t index = args[1].As<Uint32>()->Value();
Local<Private> private_symbol = IndexToPrivateSymbol(env, index);
Local<Value> ret;
if (obj->GetPrivate(env->context(), private_symbol).ToLocal(&ret))
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I'm not 100% sure but I don't think GetPrivate() can actually fail provided that obj->IsObject().

args.GetReturnValue().Set(ret);
}

static void SetHiddenValue(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);

CHECK(args[0]->IsObject());
CHECK(args[1]->IsUint32());
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Local<Object> obj = args[0].As<Object>();
auto index = args[1]->Uint32Value(env->context()).FromJust();
auto private_symbol = IndexToPrivateSymbol(env, index);
auto maybe_value = obj->SetPrivate(env->context(), private_symbol, args[2]);

args.GetReturnValue().Set(maybe_value.FromJust());
uint32_t index;
if (!args[1]->Uint32Value(env->context()).To(&index)) return;
Local<Private> private_symbol = IndexToPrivateSymbol(env, index);
bool ret;
if (obj->SetPrivate(env->context(), private_symbol, args[2]).To(&ret))
args.GetReturnValue().Set(ret);
}

static void Sleep(const FunctionCallbackInfo<Value>& args) {
Expand Down