-
Notifications
You must be signed in to change notification settings - Fork 29.8k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
timers: refactor setImmediate error handling #17879
timers: refactor setImmediate error handling #17879
Conversation
src/env.h
Outdated
kFieldsCount | ||
}; | ||
|
||
uint32_t fields_[kFieldsCount]; |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
From an initial look: It’s your call whether turning this into a class is helpful or not, but in any case the storage should only be accessed as an AliasedBuffer
, since that is necessary for ChakraCore’s time-travel debugging to work with these values (because otherwise it can’t witness the changes from C++).
If you miss the availability of ++
and --
, I guess it’s fair to add those to the AliasedBuffer
reference class?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thanks, wasn't aware of that. Will make some changes.
fe84d67
to
7e2c037
Compare
lib/timers.js
Outdated
var immediateQueue = new ImmediateList(); | ||
const immediateQueue = new ImmediateList(); | ||
|
||
// If an error is encountered during execution of immediateQueue, |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Optional: I would be specific and say “If an uncaught exception was thrown during execution …”
lib/timers.js
Outdated
if (!immediate._onImmediate) { | ||
immediate = immediate._idleNext; | ||
continue; | ||
} | ||
|
||
if (domain) | ||
domain.enter(); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Just making sure: These are a drive-by fix and not related to the exception handling itself, because domains use async hooks now anyway. Right?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Correct.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'm actually thinking that this should be a separate PR because this change could be back-ported but the domain portion probably can't.
lib/timers.js
Outdated
const [activateImmediateCheck, scheduledImmediateCountArray] = | ||
// should match ImmediateInfo in src/env.h | ||
const kCount = 0; | ||
const kOutstanding = 1; |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It’s not really obvious that this is a 0/1 flag, so I’d prefer to have it called something like kHasOutstanding
?
src/env-inl.h
Outdated
return fields_[kCount]; | ||
} | ||
|
||
inline uint32_t Environment::ImmediateInfo::outstanding() const { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This could return a boolean too, I guess?
0c72b4f
to
52d65d8
Compare
52d65d8
to
6d58100
Compare
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn.
6d58100
to
3dd5c1b
Compare
Landed in 54062d3 |
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. PR-URL: #17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
This does not land cleanly on v9.x, could it be manually backported? |
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. PR-URL: nodejs#17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. Backport-PR-URL: #19006 PR-URL: #17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. Backport-PR-URL: #19006 PR-URL: #17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. Backport-PR-URL: #19006 PR-URL: #17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
Should this be backported to |
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not.
Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully process. The latter can result in two full cycles of Immediates processing during one event loop turn.
The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn.
It's possible this behaviour is semver-minor/semver-major although I would argue it's at worst semver-patch, as the current behaviour is entirely unpredictable and highly depends on what other operations are scheduled after the error handling is resolved.
CI: https://ci.nodejs.org/job/node-test-pull-request/12314/CitGM: https://ci.nodejs.org/view/Node.js-citgm/job/citgm-smoker/1174/
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passesAffected core subsystem(s)
src, timers, test