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http: reuse socket only when it is drained
Ensuring every request is assigned to a drained socket or nothing. Because is has no benifit for a request to be attached to a non drained socket and it prevents the request from being assigned to a drained one, which might occur soon or already in the free pool We achieve this by claiming a socket as free only when the socket is drained. PR-URL: #43902 Reviewed-By: Matteo Collina <[email protected]> Reviewed-By: Paolo Insogna <[email protected]> Reviewed-By: Robert Nagy <[email protected]>
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122 changes: 122 additions & 0 deletions
122
test/parallel/test-http-agent-reuse-drained-socket-only.js
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'use strict'; | ||
const common = require('../common'); | ||
const assert = require('assert'); | ||
const http = require('http'); | ||
const net = require('net'); | ||
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const agent = new http.Agent({ | ||
keepAlive: true, | ||
maxFreeSockets: Infinity, | ||
maxSockets: Infinity, | ||
maxTotalSockets: Infinity, | ||
}); | ||
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const server = net.createServer({ | ||
pauseOnConnect: true, | ||
}, (sock) => { | ||
// Do not read anything from `sock` | ||
sock.pause(); | ||
sock.write('HTTP/1.1 200 OK\r\nContent-Length: 0\r\nConnection: Keep-Alive\r\n\r\n'); | ||
}); | ||
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server.listen(0, common.mustCall(() => { | ||
sendFstReq(server.address().port); | ||
})); | ||
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function sendFstReq(serverPort) { | ||
const req = http.request({ | ||
agent, | ||
host: '127.0.0.1', | ||
port: serverPort, | ||
}, (res) => { | ||
res.on('data', noop); | ||
res.on('end', common.mustCall(() => { | ||
// Agent's socket reusing code is registered to process.nextTick(), | ||
// and will be run after this function, make sure it take effect. | ||
setImmediate(sendSecReq, serverPort, req.socket.localPort); | ||
})); | ||
}); | ||
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// Make the `req.socket` non drained, i.e. has some data queued to write to | ||
// and accept by the kernel. In Linux and Mac, we only need to call `req.end(aLargeBuffer)`. | ||
// However, in Windows, the mechanism of acceptance is loose, the following code is a workaround | ||
// for Windows. | ||
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/** | ||
* https://docs.microsoft.com/en-US/troubleshoot/windows/win32/data-segment-tcp-winsock says | ||
* | ||
* Winsock uses the following rules to indicate a send completion to the application | ||
* (depending on how the send is invoked, the completion notification could be the | ||
* function returning from a blocking call, signaling an event, or calling a notification | ||
* function, and so forth): | ||
* - If the socket is still within SO_SNDBUF quota, Winsock copies the data from the application | ||
* send and indicates the send completion to the application. | ||
* - If the socket is beyond SO_SNDBUF quota and there's only one previously buffered send still | ||
* in the stack kernel buffer, Winsock copies the data from the application send and indicates | ||
* the send completion to the application. | ||
* - If the socket is beyond SO_SNDBUF quota and there's more than one previously buffered send | ||
* in the stack kernel buffer, Winsock copies the data from the application send. Winsock doesn't | ||
* indicate the send completion to the application until the stack completes enough sends to put | ||
* back the socket within SO_SNDBUF quota or only one outstanding send condition. | ||
*/ | ||
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req.on('socket', () => { | ||
req.socket.on('connect', () => { | ||
// Print tcp send buffer information | ||
console.log(process.report.getReport().libuv.filter((handle) => handle.type === 'tcp')); | ||
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const dataLargerThanTCPSendBuf = Buffer.alloc(1024 * 1024 * 64, 0); | ||
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req.write(dataLargerThanTCPSendBuf); | ||
req.uncork(); | ||
if (process.platform === 'win32') { | ||
assert.ok(req.socket.writableLength === 0); | ||
} | ||
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req.write(dataLargerThanTCPSendBuf); | ||
req.uncork(); | ||
if (process.platform === 'win32') { | ||
assert.ok(req.socket.writableLength === 0); | ||
} | ||
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req.end(dataLargerThanTCPSendBuf); | ||
assert.ok(req.socket.writableLength > 0); | ||
}); | ||
}); | ||
} | ||
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function sendSecReq(serverPort, fstReqCliPort) { | ||
// Make the second request, which should be sent on a new socket | ||
// because the first socket is not drained and hence can not be reused | ||
const req = http.request({ | ||
agent, | ||
host: '127.0.0.1', | ||
port: serverPort, | ||
}, (res) => { | ||
res.on('data', noop); | ||
res.on('end', common.mustCall(() => { | ||
setImmediate(sendThrReq, serverPort, req.socket.localPort); | ||
})); | ||
}); | ||
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req.on('socket', common.mustCall((sock) => { | ||
assert.notStrictEqual(sock.localPort, fstReqCliPort); | ||
})); | ||
req.end(); | ||
} | ||
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function sendThrReq(serverPort, secReqCliPort) { | ||
// Make the third request, the agent should reuse the second socket we just made | ||
const req = http.request({ | ||
agent, | ||
host: '127.0.0.1', | ||
port: serverPort, | ||
}, noop); | ||
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req.on('socket', common.mustCall((sock) => { | ||
assert.strictEqual(sock.localPort, secReqCliPort); | ||
process.exit(0); | ||
})); | ||
} | ||
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function noop() { } |