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Improve Group and Contact Suppression (#345)
* Improve Group and Contact Suppression Adds a followup firestate to suppression states Improves interaction with doAssaultMemory (more predictable) Fixes vehicles being part of Contact state * Update fnc_tacticsContact.sqf Added alive check and reset stance on Contact (Assault) Fixed edge case scenario which could lead to infantry assaulting to [0,0,0] Improved timing of Contract (Suppress) and removed some of the debug variables which were being overwritten by 'suppress' regardless. * Update fnc_tacticsContact.sqf Removed debug message * Update fnc_isIndoor.sqf Tiny change to rerun linter * Update sqf_linter_LogChecker.py False positives increased
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