LDPartEditor 1.8.59
nilsschmidt1337
released this
05 Jul 18:40
·
418 commits
to master
since this release
Changes:
With the release of 1.8.59 the following critical issues are fixed:
- The middle mouse button rotation was locked (in combination with the Alt key).
- Different lines were maked as hidden in the text editor.
- When the source lines came from an offset subpart, Ytruder's "symmetry across plane" didn't create the correct result.
Installation
Windows
- Download and run LDPartEditor-1.8.59.msi
- Start LDPartEditor from the start menu
Linux
- Download and install ldparteditor_1.8.59-1_amd64.deb
- Start LDPartEditor from the menu or via launcher
Mac OS X
- Download and extract LDPartEditor_mac_x64.zip
- Mount LDPartEditor-1.8.59.dmg
- Drag LDPartEditor.app to the Applications folder
- Copy ldparteditor.sh to your home folder
4a. Open a Terminal.app and run ./ldparteditor.sh
4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor
When you install LDPE on Windows you will find your LDPE configuration files under
drive\Users\username\AppData\Roaming\LDPartEditor.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- OpenGL 2.1 compatible Graphics Card
- Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 1 GB
- Free Disk Space: 100 MB
Recommended Requirements:
- Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- OpenGL 3.3 compatible Graphics Card
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >1 GB
- Free Disk Space: 512 MB
- For a faster start, the LDraw™ library should be installed on a SSD.
PS: I am still busy with the creation of the manual, so you "have to experiment" with my (complex) software product until you've got the manual.