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Any plans/roadmap for Harmony 2.3? #137

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mricher-git opened this issue Mar 1, 2024 · 11 comments
Open

Any plans/roadmap for Harmony 2.3? #137

mricher-git opened this issue Mar 1, 2024 · 11 comments

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@mricher-git
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Just checking in to see if Harmony 2.3 is planned anytime soon for UMM

@newman55
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newman55 commented Mar 2, 2024

I can update it if necessary.
Is it compatible with version 2.2?

@mricher-git
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It is, I tried replacing it locally and running a bunch of mods and had no issue personally.

@mricher-git
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I've been running it for some time, I had no runtime issues but saw a few AccessTools exceptions in HarmonyLog. After moving to 2.3.1.1 I haven't had any problems. Would appreciate if you could upgrade as one of our games has a mix of modloaders and UMM loads before others, breaking some mods.

@newman55
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newman55 commented Mar 6, 2024

I decided to wait a bit until they release hotfixes.

@newman55
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newman55 commented Mar 7, 2024

Updated

@mricher-git
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Appreciate the update, unfortunetly the other modloader depends on .NET 4.8 flavor, we're just replacing the one in UMM folder with the 4.8 flavor for now. Anyway to support a 4.8 based release, there are features in Harmony 2.3.1.1 that are only available in the 4.8 flavor.

@newman55
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I also noticed that if a game has its own monomod, then harmony neither the full nor the thin version does not work.
I will have to separate 2.2-2.3 and include in the config.

@mricher-git
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mricher-git commented Mar 16, 2024 via email

@newman55
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Updated Harmony to net48

@newman55
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What features does Harmony provide on 4.8? Looks like it broke Linux, mono only supports 4.7

@mricher-git
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mricher-git commented Apr 5, 2024

I think peeps were trying to patch asyncs and were setting their build target to 4.8 instead of just bumping the C# version in the csproj.

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