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Depth Supervision for Gaussian Splatting #3182

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mattstrong-stanford
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TBD

@kerrj
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kerrj commented Jun 7, 2024

Hi! you might also find the work from @maturk interesting here: https://maturk.github.io/dn-splatter/

@maturk
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maturk commented Jun 8, 2024

Hi @mattstrong-stanford, would you be interested in making a pr with your depth-ranking implementation within dn-splatter? In that project, I tried to support depth supervision with real sensors (either z-depths or euclidian/ray depths) as well as some minimal monocular supervision (via alignment of scale/shift with sfm points). It also supports normal supervision within the 3DGS context, but I also plan to support a 2DGS variant in the future. I already have a few different depth losses supported, although the list is not exhaustive. Let me know what you think, happy to collab on depth GS stuff.

@peasant98
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Hi @maturk, I would love to collaborate on depth-GS (I was using my other Github account because of different forked versions).

I and another robotics graduate student are planning to hopefully integrate 2D-GS into Nerfstudio soon, so I bet we could get that done as well.

Maybe we could sync up to collab via email? My email is [email protected].

@mattstrong-stanford mattstrong-stanford changed the title [Draft] [Do Not Review] Depth Supervision for Gaussian Splatting Depth Supervision for Gaussian Splatting Jun 29, 2024
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5 participants