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  • Utrecht, The Netherlands

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Pinned Loading

  1. FSR3Unity FSR3Unity Public

    FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

    C# 251 30

  2. rustbsp rustbsp Public

    Quake 3 map viewer written in Rust

    Rust 1 2

  3. UE4-AsyncImageLoader UE4-AsyncImageLoader Public

    UE4 Asynchronous Image Loading Tutorial. Originally posted on the now-defunct Unreal Engine wiki.

    C++ 13 2

  4. ShendoXT/memcardrex ShendoXT/memcardrex Public

    Advanced PlayStation 1 Memory Card editor

    C# 435 52

  5. Flyby2020 Flyby2020 Public

    College project in OpenGL originally from 2005, updated for 2020 standards

    C

  6. quakespasm-fmod quakespasm-fmod Public

    Forked from sezero/quakespasm

    QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.

    C 1